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"Parser Failure: Expected closing '}'" error when creating ScriptableObject
Reproduction steps:1. Open attached project "ParseIssue.zip"2. In Project window, Right-Click -> Create -> Test -> press En... Read more
Crash after an Overflow in memory allocator when changing Particle Syste...
Reproduction steps:1. Open user's attached project2. Open scene "SampleScene"3. Add "Particle System" prefab to the scene4. Enter Pl... Read more
The Cursor is visible when Cursor.visible is set to false and new InputS...
How to reproduce:1. Open attached "case_1273522.zip" project and SampleScene scene2. Enter the Play mode3. Keep the Cursor above the... Read more
[Bug] Caching preprocessor does not recognize "'" or "`" characters in t...
STR: Create a new until shader, add the following lines: #if 0#error Can't#endif Observe that the shader fails to compile after that. Read more
An error is thrown after re-building a library of previous Editor versio...
How to reproduce:1) Create and open a new project in 2020.12) Select the Default layout3) Open the Profiler window4) Close the proje... Read more
[Memory Profiler] Editor throws error when renaming two snapshots to the...
How to reproduce:1. Create a new Unity project2. Install the Memory Profiler package3. Open Memory Profiler window4. Capture a memor... Read more
[Memory Profiler] Confirmation message does not give enough information ...
How to reproduce:1. Create a new Unity project2. Install the Memory Profiler package3. Open Memory Profiler window4. Capture a memor... Read more
[PackMan] Error message appears when clicking "Open in Unity" on a free ...
How to reproduce:1. Create a new Unity project2. Open the Asset Store and find and open a free asset3. Click "Open in Unity"4. Obser... Read more
[Vulkan][TMPro] Adding Chinese pure dynamic font characters causes atlas...
Repro steps:1. Open attached project2. Check "Development Build" and "Autoconnect Profiler"3. Build and Run on Android/Windows4. Che... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size