Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.4.X, 2020.3.X, 2021.1.X
Votes
15
Found in
2019.4
2020.2
2020.2.0a21
Issue ID
1273539
Regression
No
"Parser Failure: Expected closing '}'" error when creating ScriptableObject
Reproduction steps:
1. Open attached project "ParseIssue.zip"
2. In Project window, Right-Click -> Create -> Test -> press Enter Key
3. Observe Console window
Expected result: No error
Actual result: "Unable to parse file Assets/New Test 1.asset: [Parser Failure at line 35: Expected closing '}']" error
Reproducible with: 2019.4.9f1, 2020.1.4f1, 2020.2.0b1
Could not test with: 2018.4.27f1 (console errors break project)
Comments (4)
-
juwonpee
Nov 21, 2024 08:37
Still here in unity 6
-
teknic
Mar 19, 2021 18:54
Update: I was able to manually remove orphaned script component references in the scene file via text editor. The issue occurred when calling DestroyImmediate in Reset() which resulted in a crash in 2019.4.10f1. I'll upgrade to 2019.4.21f1.
-
teknic
Mar 18, 2021 23:21
I just started getting these errors after an editor crash. Tried reimporting all. No difference. Unclear if scene is damaged. Planning to attempt manual fix. Wish me luck...
-
flashfireex
Sep 01, 2020 14:26
I have this issue and it doesn't appear to cause any adverse effects in my case, but it very frequently comes up as a false positive error and it would be nice if it was fixed.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Freeze Camera For Culling" camera entries are not ordered predictably when cycling with the right arrow in the Play Mode "Rendering Debugger"
- Terrain with disabled Picking and Visibility still gets painted when the brush overlaps from an adjacent Terrain
- "Stevedore error: Cannot create artifact ps4-sdk-12_50 using repository unity-internal because that repository has been blocked" error when running "jam ProjectFiles"
- Crash on NVDEV_Thunk when changing VideoPlayer clip source on certain machines
- [HDRP] Forced context-switching occurs when adding an unregistered Custom Post Process to a scene Volume
Resolution Note (fix version 2020.2):
Fixed in 2021.2.0a2
Resolution Note (fix version 2021.1):
Fixed in 2021.1.0b5
Resolution Note (fix version 2020.3):
Fixed in 2020.3.4f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.21f1