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0
votes
Fixed

Sprite layout is incorrect when importing a PSB file

Package: 2D PSD Importer

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Nov 17, 2022

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Version/s: 6.0.6, 7.0.3, 8.0.1

Reproduction steps:1. Open the “psbLayoutIssue“ project2. Observe the relative sprite locations in “Chameleon.psb” and “Chameleon.ps... Read more

0
votes
Fixed

[HDRP UX] SSR Transparents are disabled in twice by default

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Nov 17, 2022

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Version/s: 2022.2.0b16, 2023.1.0a20

SSR and SSR Transparents are disabled in HDRP asset, which is fine. But then Transparents are also disabled in HDRP default settings... Read more

0
votes
Active

Crash with multiple stack traces when entering the Play Mode

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Nov 17, 2022

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Version/s: 2022.2.0b10

Reproduction steps:1. Open the user’s attached project2. Enter the Play Mode Expected result: Unity Editor enters the Play ModeActua... Read more

0
votes
Fixed

GBuffer shadowmask only contains red channel

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Nov 17, 2022

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Version/s: 2022.2.0b15, 2023.1.0a18

There is an unexpected difference in lighting between deferred and forward caused by an incorrect render of the shadowmask in the GB... Read more

0
votes
Won't Fix

[Linux] Incorrect docking preview/dock position

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Nov 17, 2022

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Version/s: 2020.3.41f1

Steps to reproduce: Open Unity Try to drag around and dock any window Actual result: Docking preview is showing incorrect scaling an... Read more

0
votes
Fixed

"Content Size Fitter" Component causes an opened prefab to become dirty ...

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Nov 17, 2022

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Version/s: 2022.3.20f1, 2023.1.0b1, 2023.3.0b4

How to reproduce:1. Open the attached project (IN-18268.zip)2. In the Project panel double-click to open the Prefab3. In the Hierarc... Read more

0
votes
Fixed

NullReferenceException is thrown when opening Light Explorer with 2D Lights

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Nov 17, 2022

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Version/s: 2023.1.0a20, 2023.2.0a1

How to reproduce:1. Open the attached project “2023.1 Alpha.zip”2. Open Window>Rendering>Light Explorer Expected results: No N... Read more

0
votes
Fixed

[HDRP] Screen space reflections debug is black

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Nov 17, 2022

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Version/s: 2021.3.22f1, 2022.2.14f1, 2023.1.0a20, 2023.2.0a1

The SSR debug mode is always black. branch: srp/devs EDIT: Turns out the debug exposure needs to be overridden in order SSR to be se... Read more

4
votes
Duplicate

Sprite in the TMP Text field is not rendered when the text gets out of t...

Package: TextMeshPro

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Nov 17, 2022

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Version/s: 3.0.6, 3.2.0-pre.2, 4.0.0-pre.1

How to reproduce:1. Open the user’s attached project2. Enter Play Mode3. In the Hierarchy select the “Text (TMP)” GameObject4. In th... Read more

14
votes
Fixed

[Ventura][Silicon] Game/Scene view flickers when entering the Play Mode ...

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Nov 17, 2022

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Version/s: 2021.3.14f1, 2022.1.23f1, 2022.2.0b16, 2023.1.0a20, 2023.2.0a1, 7000.0.0a1

Reproduction steps:1. Open the attached project “FlickerTest”2. Enter the Play Mode Expected result: The Game view is visible withou... Read more

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