Search Issue Tracker

Won't Fix

Won't Fix in 2022.2.X

Votes

0

Found in

2022.2.0b10

Issue ID

UUM-20275

Regression

No

Crash with multiple stack traces when entering the Play Mode

Core Runtime

-

Reproduction steps:
1. Open the user’s attached project
2. Enter the Play Mode

Expected result: Unity Editor enters the Play Mode
Actual result: Unity Editor crashes

Reproducible with: 1.7.3 (2022.2.0a15, 2022.2.0b16, 2023.1.0a10), 1.8.1 (2022.2.0b16, 2023.1.0a20)
Couldn’t test with: 1.8.1 (2020.3.42f1, 2021.3.14f1, 2022.1.23f1, 2022.2.0a14 couldn’t downgrade because the project requires newer packages not supported in these versions)

Reproducible on: Windows 11 Pro 21H2

First lines of the stack trace (with “Enter Play Mode Options” enabled in the Editor Settings):

{noformat}0x00007ff70fbf7613 (Unity) ujob_schedule_parallel_for_internal
0x00007ff70fbf684a (Unity) ujob_combine_dependencies
0x00007ff70fbf4837 (Unity) JobQueue::ScheduleJobMultipleDependencies
0x00007ff70fbeccf8 (Unity) ScheduleMultiDependencyJobInternal
0x00007ff70fbf89a7 (Unity) CombineDependenciesInternalPtr{noformat}

First lines of the stack trace (with “Enter Play Mode Options” disabled in the Editor settings):

{noformat}0x00007ff70fbe9c3c (Unity) DebugDidSyncFence
0x00007ff70fbf285f (Unity) CompleteFenceInternal
0x00007ff70f0d942f (Unity) JobHandle_CUSTOM_ScheduleBatchedJobsAndComplete
0x000001b944ea8541 (Mono JIT Code) (wrapper managed-to-native) Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete (Unity.Jobs.JobHandle&)
0x000001b944ea8383 (Mono JIT Code) Unity.Jobs.JobHandle:Complete (){noformat}

  1. Resolution Note:

    We can't reproduce this with the current supported packages.

  2. Resolution Note (2022.2.X):

    We can't reproduce this with the current supported packages.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.