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Found in [Package]




Issue ID




Sprite in the TMP Text field is not rendered when the text gets out of the game view

Package: TextMeshPro


How to reproduce:
1. Open the user’s attached project
2. Enter Play Mode
3. In the Hierarchy select the “Text (TMP)” GameObject
4. In the Inspector window change “Pos X” so the text would be visible
5. Change “Pos X” so the text wouldn’t be visible and observe the view

Expected result: Emoji visible
Actual result: Emoji is not visible

Reproducible with: 3.0.6 (2020.3.42f1), 3.2.0-pre.2 (2021.3.14f1, 2022.1.23f1, 2022.2.0b16, 2023.1.0a20), 4.0.0-pre.1 (2023.1.0a3)
Could not test with: 4.0.0-pre.1 (2023.1.0a4) (Errors after upgrading the project)

Reproduced on: macOS 12.4 (Intel)

- Not reproducible if Scene and Game windows are both open
- Not reproducible in the Scene window
- Reproducible with different screen aspects

  1. Resolution Note:

    Duplicate of another bug that we are currently investigating.
    Duplicate of

Comments (2)

  1. air_conditioned_bob

    Feb 07, 2023 21:40

    I will support and I am not robot I am air condition bob

  2. ETGgames

    Feb 07, 2023 21:36

    Any updates on this? We need it fixed for our game

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