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0
votes
Duplicate

Crash on get_serializedObject or SerializedObject::UpdateIfRequiredOrScr...

Mono

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Jan 08, 2019

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Version/s: 2018.1.0a1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached project2. Select Poker > Board injector3. Open the selection of object field4. Select "New ... Read more

0
votes
By Design

Media becomes unavailable after unloading related Asset Bundle

Asset Bundles

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Jul 11, 2018

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Version/s: 2018.1.0f1

In addition: on Mac, no errors are thrown when video loading fails To reproduce:1. Open user's attached project, scene "TestAtlasOnA... Read more

0
votes
By Design

Data is not identical when receiving it from OnAudioFilterRead and clip....

Audio

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Nov 20, 2018

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Version/s: 2017.4.0f1, 2018.1.0f2, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open the original project2. Clear editor log3. Hit Play4. Wait about 2-3 seconds5. Stop Play6. Open editor log... Read more

0
votes
By Design

Serialization of Vector3 using serialization surrogate does not work whe...

Mono

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Nov 06, 2018

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Version/s: 2017.4.0f1, 2018.1.0a1, 2018.2.0a1, 2018.2.5f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Reproduction steps:1. Open the attached project2. Open the Test Runner window3. Run "TestSerialization" script Expected: Test comple... Read more

0
votes
Fixed

Import settings - Alpha transparency enables itself

Asset - Importers

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Jan 15, 2019

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Version/s: 2018.1.9f2, 2018.3.3f1

When sprites are imported "Alpha is Transparency" is disabled. If a user selects "Editor GUI " or "Sprite" under Texture Type and th... Read more

0
votes
Fixed

The RenderSettings.ambientLight color is changing inconsistenly when usi...

Shadows/Lights

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Jan 09, 2019

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Version/s: 2018.1.0b1, 2018.2.18f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Repro Steps:1. Open "SampleScene" in "LightingTestNewProject.zip" project2. Press play3. Observe the color of the reflection on the ... Read more

0
votes
Fixed

File operations fail when relative path is longer than MAX_PATH, but its...

Windows

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Jan 09, 2019

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Version/s: 2017.3.0a1, 2018.1.9f2, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open user's attached project2. Enter play mode Expected result: File gets created in "Assets/" + 32x("../Assets/... Read more

1
votes
Fixed

[Crash Handler] Standalone Build freezes at startup

Windows

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Sep 21, 2018

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Version/s: 2017.4.1f1, 2018.1.0f2

Reproduction steps: 1. Open "3dTest.zip" project2. Build Standalone player3. Launch Build Expected Result: Build launchesActual Resu... Read more

0
votes
Fixed

Crash on mono_delegate_trampoline when calling a delegate function

Mono

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Dec 11, 2018

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Version/s: 2017.3.0a1, 2018.1.0a1, 2018.2.17f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open the "Mono_Crash_Test_Runner.zip" project2. Open "TestScene.unity" scene3. Press Play Actual result: Unity c... Read more

0
votes
Fixed

Taking Editor sample adds up released render textures memory usage

Profiling

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Oct 24, 2018

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Version/s: 2018.1.0a1, 2018.2.3f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open the "RenderTexture Test.zip" project2. Open the "SampleScene.unity" scene3. Open Profiler4. Select Memory t... Read more

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