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Crash when validating assets using custom script while "Use incremental ...
Reproduction steps: 1. Open the user's attached project 2. Make sure that 'Project Settings -> Player -> Use Incremental GC' is enab... Read more
Unity Editor crashes in Play Mode when hosting an online session
How to reproduce: 1. Open the user attached project 2. Go to the "Start Menu" scene 3. In the top drop-bar go to ParrelSync > Clones... Read more
HDRP 12.1.3 Shadow Filtering Quality to High breaks rendering in Standal...
The build standalone produces incorrect results when Filtering Quality is set to High Reproduction: 1) Open the attached project hd... Read more
Button hover doesn't work when using the legacy input without the Event ...
How to reproduce: 1. Open the attached project "UIEventSystem.zip" 2. Open "SampleScene" Scene 3. Enter Play mode 4. Hover the mouse... Read more
[Memory Profiler] Memory Profiler supposedly captured a 0.5 GB big strin...
How to Reproduce: 1. Open an empty Project, install the Memory Profiler and Import the attached snapshot file 2. Open the snapshot ... Read more
[Addressables] Editor freeze for 3+ seconds when running Addressables.Lo...
Reproduction steps: 1. Open the attached project ("Bug.zip") and open the "FreezeBug" scene 2. Open the Addressables Groups settings... Read more
NullException is thrown when building VisualScripting with batchmode
Reproduction steps: 1. Download the attached "VS-Test.zip (2.6 MB)" project 2. Open the Terminal window and run the following comman... Read more
VFXCommon.hlsl shader errors on creating VFX graph
Steps to reproduce: 1. Create a new URP project or open an existing one 2. Install Visual Effect Graph package 3. Create a new VFX g... Read more
[URP] Errors are spammed after entering Play mode in SunFlare scene and ...
Steps to reproduce: 1. Open the attached project 2. Open "SunFlare" scene 3. Enter and exit Play mode 4. Go through the folders and ... Read more
Undo API could delete Prefab Stage root GameObject
Steps: 1. Open attached project 2. Use "Test/Run" menu item ==> "Error: The Prefab contents root has been deleted" dialog appears ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion