Search Issue Tracker
Fixed in 2022.2.X
Votes
0
Found in
2022.2.0a1
Issue ID
1393800
Regression
No
Undo API could delete Prefab Stage root GameObject
Steps:
1. Open attached project
2. Use "Test/Run" menu item
==>
"Error: The Prefab contents root has been deleted" dialog appears
The script is
[MenuItem("Test/Run")]
public static void Run()
{
var prefabStage = PrefabStageUtility.OpenPrefab("Assets/Cube.prefab");
var root = prefabStage.prefabContentsRoot;
Undo.DestroyObjectImmediate(root);
}
Expected behaviour is that Undo.DestroyObjectImmediate throws an exception just like Object.DestroyImmediate does
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Render Pipeline Converter selected asset counter reports one fewer item when using manual selection
- [Android] [Adreno] [WebGL] A light cookie is not rendered with shader compile error when WebGL build is launched on a device with Adreno GPU
- Rigibody sliding over a flat surface that is made of several GameObjects detects false collisions when Collision Detection is set to "Continuous" or "Continuous Dynamic"
- UI Toolkit Label height is incorrectly calculated when using max-width with percentage value
- Visual Effect Material causes Scene view to update continuously when both Scene and Game views are open, despite "Always Refresh" being disabled
Add comment