Search Issue Tracker
Fixed in 2022.2.X
Votes
0
Found in
2022.2.0a1
Issue ID
1393800
Regression
No
Undo API could delete Prefab Stage root GameObject
Steps:
1. Open attached project
2. Use "Test/Run" menu item
==>
"Error: The Prefab contents root has been deleted" dialog appears
The script is
[MenuItem("Test/Run")]
public static void Run()
{
var prefabStage = PrefabStageUtility.OpenPrefab("Assets/Cube.prefab");
var root = prefabStage.prefabContentsRoot;
Undo.DestroyObjectImmediate(root);
}
Expected behaviour is that Undo.DestroyObjectImmediate throws an exception just like Object.DestroyImmediate does
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "No HDR monitor detected." warning is shown in the Rendering Debugger even when the Editor is on HDR-enabled monitor
- Shader Graph Enum Keyword Default Value changes after reordering Entries
- Light Explorer throws “ArgumentException” error when disabling all columns from the Multi-column panel context menu
- "Freeze Camera For Culling" options are inconsistent between the Game view overlay and Rendering Debugger window
- Crash on GetOriginalSourceOrVariantRoot when creating a scene from a specific template
Add comment