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Inconsistent BURST test results when repeating tests
Reproduction steps: 1. Download and open the attached "repro.zip" project 2. Go to "Window" > "General" > "Test Runner" 3. Double cl... Read more
[Serialization] Mesh shape in particle component prefab will remain in b...
How to reproduce: 1. Download the attached project 'ReferenceTest.zip' 2. Build and Run 'SampleScene' Scene with Development mode se... Read more
Editor directs to non-existent page when pressing "Learn more..." for As...
Reproduction steps (1st method): 1. Go to Edit (or Unity) > Preferences > Asset Pipeline 2. Click on all "Learn more..." next to Imp... Read more
Custom ShaderGUI is not visible in the Inspector when used for Shader Graph
How to reproduce: 1. Open the user's attached project 2. In the Project window, select the Material "Ground" in Assets/_Environments... Read more
[Remote Config] ConfigOrigin.Cached switch case is not used when the Int...
Reproduction steps: 1. Open project "RemoteConfigBug" 2. Open Scenes > SampleScene 3. Open Remote Config Window 4. Add a setting wit... Read more
MouseCursor is not being changed if using "EvenType.KeyDown"
How to reproduce: 1. Open project "TestCursorProject.zip" 2. Focus the "TestEditorWindow" window 3. Press any key 4. Observe the cur... Read more
[Mac] Editor crashes in mono when refreshing asset database
1. Open attached project 2. Try building the project several times 3. Try modifying anything in the scripts and coming back to the e... Read more
Editor crashes due to specific LightingData assets when leaving Play Mode
How to reproduce: 1. Open the user's attached project 2. Open "LightProbes" Scene 3. Enter Play mode 3. Click the "Transition Scenes... Read more
[Android] Crash upon launching a built project when its size is over 2GB...
Reproduction steps: 1. Download the asset package from the link below called: "case_1396002.unitypackage" 2. Import the asset packag... Read more
Custom window is not resizable when docked
Reproduction steps: 1. Open the "docked test" project 2. Open Window -> Chrono Helper 3. Dock Chrono Helper Window to the bottom of ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1