Search Issue Tracker
Won't Fix
Votes
0
Found in
2019.4
2020.3
2021.2
2021.2.3f1
2022.1
2022.2
Issue ID
1396002
Regression
No
[Android] Crash upon launching a built project when its size is over 2GB and Target Architecture is ARMv7
Reproduction steps:
1. Download the asset package from the link below called: "case_1396002.unitypackage"
2. Import the asset package into a new project
3. Go to Build Settings and change the Target Platform to Android
4. Go to Player Settings and make sure the ARMv7 Target Architecture is selected
5. Build and install the project on an Android device
6. Launch the built application
Expected result: The application launches without issue
Actual result: The application crashes
Reproducible with: 2019.4.36f1, 2020.3.30f1, 2021.2.14f1, 2022.1.0b10, 2022.2.0a6
Reproduced on these devices:
VLNQA00134, Samsung Galaxy S8 (SM-G950F), Android 9, CPU: Exynos 9 Octa 8895, GPU: Mali-G71
VLNQA00025, Xiaomi Mi 5s (MI 5s), Android 6.0.1, CPU: Snapdragon 820 MSM8996, GPU: Adreno (TM) 530
VLNQA00112, Htc M9 (HTC One M9), Android 7.0, CPU: Snapdragon 810 MSM8994, GPU: Adreno (TM) 430
Notes:
- Not reproducible with ARM64 Target Architecture
- Could not get any specific error upon crashing neither on-screen nor in logs
- The customer reported getting a "Not enough storage space to install required resources" error
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note (2022.2.X):
This is more a feature request. FR created and added to the backlog.