Search Issue Tracker
By Design
Votes
0
Found in [Package]
14.0.0
Issue ID
1396073
Regression
No
Custom ShaderGUI is not visible in the Inspector when used for Shader Graph
How to reproduce:
1. Open the user's attached project
2. In the Project window, select the Material "Ground" in Assets/_Environments/Materials
3. Observe the Inspector
Expected result: custom ShaderGUI LabelField is visible in the Inspector
Actual result: no custom ShaderGUI LabelFields are visible in the Inspector
Reproducible with: 7.7.1 (2019.4.36f1), 10.8.1 (2020.3.30f1), 12.1.5 (2021.2.15f1), 13.1.7 (2022.1.0b11), 14.0.0 (2022.2.0a7)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note:
Custom Editor will not work because Shader Graph is not supported on Custom Render Pipelines