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[UI Toolkit] Button callback events break when “Maximize” is disabled in...
Reproduction steps: 1. Open the user's attached project 2. Open Assets > UI > UXML_Title 3. Dock the UI Builder tab next to the Scen... Read more
Prefab override indicator for dropdowns extends beyond the header elemen...
Steps to reproduce: 1. Create a new project or open an existing one 2. Create a Cube in Hierarchy 3. Make that Cube prefab by draggi... Read more
Description of the Surface Effector 2D "Use Contact Force" option contai...
How to reproduce: 1. Open the attached "case_1396766" project 2. Open the "SampleScene" Scene 3. Select the "Main Camera" GameObject... Read more
[ShaderGraph] Can't navigate the node creation menu with keyboard while ...
Steps to reproduce: 1. Create a new project 2. Install ShaderGraph through the Package Manager 3. Create a new ShaderGraph and open ... Read more
BossRoom sample project spammed with errors and warnings after opening w...
Steps to reproduce: 1. Open the attached project 2. If no warnings or errors produced, hover Scene View 3. Select "Main Camera" GO ... Read more
Newly created GameObject Tags are not serialized to "TagManager.asset" file
How to reproduce: 1. Create a new project 2. In the Hierarchy window select any GameObject 3. In the Inspector window click on "Unta... Read more
[Mac] Editor drops frames when Timeline recording is enabled
Reproduction steps: 1. Open the attached “testTimeline.zip” project and the Scenes/SampleScene 2. Select “Cube” and try to move it i... Read more
[TerrainTools] Unable to select last terrain layers
How to reproduce: 1. Open the attached project 2. Go to "ZooOverview" scene 3. Select "Terrain" object -> Inspector -> "Paint Terrai... Read more
[Android] [IL2CPP] 'MethodAccessException: Attempt to access method' is ...
How to reproduce: 1. Download the attached project 'ILMethodError.zip' 2. Set IL2CPP Code Generation to Faster (smaller) builds 3. B... Read more
Gizmos are placed not in the center of the Camera viewport when using "O...
How to reproduce: 1. Open project "gizmotest.zip" 2. Observe the Scene window Expected result: Gizmo is in the center of the Camera... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1