Search Issue Tracker
Fixed in 2022.2.X
Votes
0
Found in
2022.1.0a10
2022.1.0b3
2022.2
Issue ID
1396727
Regression
Yes
Newly created GameObject Tags are not serialized to "TagManager.asset" file
How to reproduce:
1. Create a new project
2. In the Hierarchy window select any GameObject
3. In the Inspector window click on "Untagged" and press "Add Tag"
4. Press the "+" sign and then the "Save" button
5. Save the project
6. Open "TagManager.asset" (ProjectFolder > ProjectSettings > TagManager.asset)
7. Observe the "tags" list
Expected result: Newly created tag is in the list
Actual result: Newly created tag is not on the list
Reproducible with: 2022.1.0a10, 2022.1.0b9, 2022.2.0a5
Not reproducible with: 2019.4.36f1, 2020.3.30f1, 2021.2.13f1, 2022.1.0a9
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Resolution Note (fix version 2022.2):
Fixed in: 2022.2.0a12