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4
votes
Fixed

[M1][WebGL] Editor throws errors when building for WebGL on native Apple...

Mono

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Jan 31, 2022

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Version/s: 2022.1.0a6, 2022.1.0b4, 2022.2

Reproduction steps: 1. Open the user's project 2. Build for WebGL Expected result: Build succeeds Actual result: Build fails and th... Read more

0
votes
Fixed

Cinemachine 2.8.4 produce compiler errors if Input System package is ins...

Package: Cinemachine

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Jan 31, 2022

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Version/s: 2.8.4, 2.9.0-pre.6

Reported on the forum. https://forum.unity.com/threads/bug-1399071-cinemachine-2-8-4-appears-to-be-incomptable-with-input-system-pac... Read more

0
votes
Duplicate

Scene Build Index can't be found from test runner

Package: Test-Framework

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Jan 31, 2022

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Version/s:

How to reproduce: 1. Open attached Unity project 2. Open test Runner window 3. Run SceneTest test 4. Observe console Expected resul... Read more

0
votes
Won't Fix

[Hub] Can't sign in into Unity Hub on windows when running Hub as an Adm...

Package: Hub

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Jan 31, 2022

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Version/s: 3.0.1-Hotfix

*Reproduction steps:* # On Windows make Edge the default browser # Right click the Hub and "Run as Administrator" # (Sign out if ... Read more

0
votes
Fixed

Double clicking console log creates .sln file in version 11.00 instead o...

Package: Visual Studio

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Jan 31, 2022

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Version/s: 2.0.12

Reproduction steps: 1. Open attached project "ReproProject" 2. Open "SampleScene" Scene in the Scenes folder 3. Open Console Window ... Read more

0
votes
Fixed

Problem with GetDimensions method HLSL -> GLSL conversion

Shader System

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Jan 31, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

When using GetDimensions method in compute shader, it's being converted to length method for buffer with _buf postfix. But variable ... Read more

0
votes
Fixed

Problem with GatherCmp* methods HLSL->GLSL conversion

Shader System

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Jan 31, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

When using GatherCmp methods in compute shaders, it's being converted to textureGather method with hlslcc_zcmp_ prefix added to the ... Read more

0
votes
Fixed

Fatal Error crash on the editor on a Mac results in an Abort on destruct

Metal

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Jan 31, 2022

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Version/s:

When a crash of type "Fatal Error" occurs in the editor, the editor tries to handle the error. However during it's destruction, an a... Read more

0
votes
Fixed

Sprites are not displayed properly while using Scriptable Build Pipeline...

Package: Content Build Including SBP

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Jan 31, 2022

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Version/s: 1.19.5

How to reproduce: 1. Download the attached project "1394956.zip" 2. In the Menu bar click "Build Bundle > SpriteAtlas > Broken" 3. C... Read more

1
votes
Fixed

[Android][Vulkan] Application crashes upon opening after putting it to s...

Android

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Jan 31, 2022

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Version/s: 2020.3, 2020.3.25f1

1. Open the attached user's project "DeepLink.zip" 2. Make sure that Vulkan is selected as the Graphics API 3. Build for Android 4. ... Read more

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