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Package Manager keeps refreshing packages for a very long time when it i...
How to reproduce:1. Create and open a new project2. Open Package Manager3. Observe the loading time until you can access the top bar... Read more
[Animation] IndexOutOfRangeException error is thrown on renaming paramet...
-Existing Parameter name changes to the default name while creating a new parameter.-The parameter name is also changed to default n... Read more
Calling AssetDatabase.ImportAsset() on a prefab, while having a referenc...
How to reproduce:1. Open the attached project2. Go to top toolbar's BugTest->ScriptableObject Reference Test3. Drag SOTest Asset ... Read more
UI Element windows contain a small area where the cursor indicates a res...
Repro steps:1. Mouse over exactly between two windows within Unity.2. Observe the mouse cursor changes from drag to pointer. Expecte... Read more
[Time] Setting Fixed Time Step to a large value and then back to default...
Repro steps:1. Create a new VFX and add it to the scene2. Open Project Settings - VFX3. Change the Fixed Time Step value to somethin... Read more
[iOS] ARM64 branch out of range (747396072 max is +/-128MB) Xcode error ...
How to reproduce:1. Open the 728989.zip project2. Build the project for iOS with "development build" and "script debugging" enabled3... Read more
[LWRP][XR][2018.4] Editor leaks memory and freezes when profiling an app...
Repro steps:1. Open attached project2. Build and run on Oculus Go/Quest3. Connect the Profiler to the application4. Observe the app ... Read more
[2019.3] Package Manager does not list packages from scoped registries
How to reproduce:1. Open the attached project2. Open the Package Manager3. Filter out "nuget"4. Check the available packages Actual ... Read more
Editor performance drop when holding down "F" key while in Play Mode
How to reproduce:1. Create a new project2. Open Profiler (Window > Analysis > Profiler)3. Start profiling Editor4. Enter Play ... Read more
Editor Crashes when assigning an SRP asset which calls a Cull method wit...
How to reproduce:1. Open the attached project named "Case_1218248"2. Open Project Settings -> Graphics and set the used SRP asset... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open