Search Issue Tracker
Duplicate
Votes
0
Found in
2018.3.12f1
2018.4
Issue ID
1148753
Regression
No
[LWRP][XR][2018.4] Editor leaks memory and freezes when profiling an application
Repro steps:
1. Open attached project
2. Build and run on Oculus Go/Quest
3. Connect the Profiler to the application
4. Observe the app in the headset
5. Go back to the Editor and try to inspect the Profiler
Actual: Editor freezes and the cpu usage goes through the roof
Reproducible with: 2018.4.16f1
Not reproducible with: 2019.1.14f1, 2019.2.18f1, 2019.3.0f6, 2020.1.0a21
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks
This is a duplicate of issue #1203222