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Texture2D.Reinitialize throws error when resizing with a compressed Text...
Reproduction steps: 1. Open the attached project 2. Open scene 'Scenes/SampleScene' 3. Enter Play mode Expected result: The texture... Read more
Disabling Gizmos in Game view while in Play mode causes flickering in VR
Reproduction steps: 1. Open the user's attached "PiratesQuest.zip" project 2. Enter the Play mode 3. Wait until the Scene loads and ... Read more
[Linux] Audio doesn't play or only partially plays in a WebGL build
How to reproduce: 1. Download and extract the user attached project (TheFacility.zip) 2. Host the "webgl2" build of the project on a... Read more
Splash Image is loaded into memory and is not unloaded after use when "S...
How to reproduce: 1. Open the user's project "Clean android splash 2021.2.7f1.zip" 2. Open "Check Splash Screen Settings" Scene 3. S... Read more
CPU and GPU usage goes up when a tooltip pops up
Reproduction steps: 1. Open a new project 2. Press on "Main Camera" in the Hierarchy window 3. Hover the mouse pointer over any prop... Read more
[Linux] Creating certain template project fail during creation before Un...
Repro steps: 1. Create a new project using a template (3D(HDRP), 3D Sample Scene (HDRP), Cinematic Studio) Actual: The project does... Read more
[URP] NullReferenceException sometimes is thrown on domain reload due to...
How to reproduce: 1. Open a new URP project 2. Upgrade the project to a version supporting URP 13.1.5 Expected result: No error is ... Read more
[HDRP] When Volume is a child object, gizmos are lost
1) Open any HDRP project 2) Add box volume (notice green gizmo is visible) 3) Add new empty gameobject 4) Make the Box Volume the ch... Read more
Multiple missing script exceptions when calling 'Addressables.LoadResour...
Reproduction steps: 1. Open the user's attached project 2. Open the 'BugTest' Scene 3. Enter the Play mode Expected result: No exce... Read more
[iOS] [URP] Inconsistent light reflections when light intensity is above...
Reproduction steps: 1. Download and open the attached "iOS Lights" project 2. Build and deploy the project to iOS 3. Observe the lig... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs open in projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map