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FoldoutHeaderGroup cannot be expanded or collapsed when in DisabledGroup
Reproduction steps:1. Open the “FoldoutHeaderGroup“ project2. Open the “SampleScene” scene3. Select the “CustomInspectorTest“ GameOb... Read more
IL2CPP build fails after upgrading the project from 2020.3.25f1
How to reproduce:1. Open the attached project Bug2. Click Build Settings → Build3. Observe the Console Expected result: The build is... Read more
The "GPU Usage" module shows no info when Profiler recording is enabled
Reproduction steps:1. Open the attached “Test Project” project2. Open the “Egyptian_Temple/DEMO” Scene3. Enter Play Mode4. Open the ... Read more
In Skinning Editor, mesh collapses into the previously interacted shape ...
Reproduction steps:1. Open the attached project: “SkinningSnap”2. In the Assets folder select “Numere”3. Open Sprite Editor by click... Read more
Shortcuts: "Create Profile" window is too big accordingly to its content
Steps to reproduce: Create a project Go to menu "Unity" -> "Shortcuts" Verify, that "Shortcuts" window opens In profile drop-down... Read more
An invalid asset is created and an error is logged when duplicating a su...
Reproduction steps:1. Open the “EmptyNameDuplication“ project2. Expand the “Treestump.glb“ asset3. Select and duplicate any Material... Read more
[Linux][Render Streaming] Crash on GetRenderEventFunc when connecting Re...
Reproduction steps:1. Open the attached “CrashRepro” project2. Open the “Assets/Samples/Unity Render Streaming/3.1.0-exp.5/Example/B... Read more
Version control identifying icons are low resolution and do not scale
1. Open any project and set-up Plastic SCM2. Create a workspace for the project3. Create a new Asset in Project Browser4. Use the Pr... Read more
[Windows] Popped out windows do not resize in real time
How to reproduce:1. Open any project2. Pop out a window like Project Browser so that it is not connected to anything3. Resize it out... Read more
WebGL build fails when Apple ARKit XR Plugin is used in the project
Reproduction steps:1. Open the attached project “WebGLRepro”2. Build the project for WebGL Expected result: The WebGL build is succe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code