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4
votes
Fixed

Unity hangs when debugging and inspecting an EntityManager inside Rider

Mono

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Nov 04, 2019

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Version/s: 2019.2.6f1, 2019.3, 2020.1

How to reproduce:1. Open the "Entity_Repro.zip" project2. Open the "SampleScene" scene3. Open the test.cs in Rider4. Attach debugger... Read more

0
votes
Fixed

Build Pipeline functions cause a re-execution of the last Async task whe...

Build Pipeline

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Jan 21, 2020

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Version/s: 2018.4, 2019.1.2f1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open user-supplied project2. In the top Toolbar select Test -> Failing Test -> Building player Expected:... Read more

0
votes
Fixed

Profiler data file doesn't load when the previously loaded profiler data...

Profiling

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Jan 21, 2020

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Version/s: 2018.4, 2019.2, 2019.2.5f1, 2019.3, 2020.1

Couldn't load the captured Profiler data file consecutively without clearing the already loaded Profiler data. There are 2 Profiler ... Read more

1
votes
By Design

Rotating multiple selected Game Objects in the Editor sets their Rotatio...

Scene/Game View

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Jan 22, 2020

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Version/s: 2017.4, 2019.3.0f5, 2020.1

Steps to reproduce:1. Open the attached project (1213833.zip)2. Ensure that "Sphere", "Cube" and "Cylinder" all have differing rotat... Read more

0
votes
Fixed

Unity secondary processes keeps running after Unity is force closed

MacOS

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Dec 13, 2019

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Version/s: 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the project from Edits (GDrive link)2. Open the "Square" scene3. Make sure Jobs > Burst > Enable comp... Read more

0
votes
Fixed

[URP] Bake Indirect lighting generates an artifact in a specific area

Shadows/Lights

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Dec 13, 2019

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Version/s: 2019.3, 2019.3.0f3

Repro steps:1. Open attached project2. Generate Lighting3. Observe the Scene and Game Views Actual: An artifact is generated in the ... Read more

0
votes
By Design

Default presets (e.g. transform, camera, light) are not applied when cre...

Asset - Importers

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Jan 21, 2020

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached 'project-1213372.zip' project2. In the Hierarchy window select 'Main Camera' and observe the C... Read more

0
votes
Fixed

[Shuriken] Exception thrown on assigning Reflection Probe to Texture pro...

Visual Effects - Legacy

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Jan 23, 2020

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Version/s: 2020.1.0a20

when a Reflection probe is assigned to the Texture property under Shape module of Particle System component cause editor to throw be... Read more

0
votes
Fixed

Disabling and enabling an AudioSource component controlled by a Timeline...

Audio

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Jan 22, 2020

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Version/s: 2017.4, 2018.4, 2018.4.16f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (769080-AudioSourcePop)2. Enter Play Mode3. Select the 'AudioTest' GameObject and di... Read more

0
votes
Won't Fix

EditorGUIUtility.ShowObjectPicker doesn't allow to pick assets from deri...

IMGUI

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Jan 22, 2020

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Version/s: 2019.2, 2019.2.7f2, 2019.3, 2020.1

Repro steps:1. Open attached project2. Main Menu -> Window -> TestObjectPicker -> TestTool3. Press the "Select Preset" butt... Read more

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