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Unity hangs when debugging and inspecting an EntityManager inside Rider
How to reproduce:1. Open the "Entity_Repro.zip" project2. Open the "SampleScene" scene3. Open the test.cs in Rider4. Attach debugger... Read more
Build Pipeline functions cause a re-execution of the last Async task whe...
Steps to reproduce:1. Open user-supplied project2. In the top Toolbar select Test -> Failing Test -> Building player Expected:... Read more
Profiler data file doesn't load when the previously loaded profiler data...
Couldn't load the captured Profiler data file consecutively without clearing the already loaded Profiler data. There are 2 Profiler ... Read more
Rotating multiple selected Game Objects in the Editor sets their Rotatio...
Steps to reproduce:1. Open the attached project (1213833.zip)2. Ensure that "Sphere", "Cube" and "Cylinder" all have differing rotat... Read more
Unity secondary processes keeps running after Unity is force closed
How to reproduce:1. Open the project from Edits (GDrive link)2. Open the "Square" scene3. Make sure Jobs > Burst > Enable comp... Read more
[URP] Bake Indirect lighting generates an artifact in a specific area
Repro steps:1. Open attached project2. Generate Lighting3. Observe the Scene and Game Views Actual: An artifact is generated in the ... Read more
Default presets (e.g. transform, camera, light) are not applied when cre...
How to reproduce:1. Open the attached 'project-1213372.zip' project2. In the Hierarchy window select 'Main Camera' and observe the C... Read more
[Shuriken] Exception thrown on assigning Reflection Probe to Texture pro...
when a Reflection probe is assigned to the Texture property under Shape module of Particle System component cause editor to throw be... Read more
Disabling and enabling an AudioSource component controlled by a Timeline...
How to reproduce:1. Open user-submitted project (769080-AudioSourcePop)2. Enter Play Mode3. Select the 'AudioTest' GameObject and di... Read more
EditorGUIUtility.ShowObjectPicker doesn't allow to pick assets from deri...
Repro steps:1. Open attached project2. Main Menu -> Window -> TestObjectPicker -> TestTool3. Press the "Select Preset" butt... Read more
All about bugs
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