Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
0
Found in
2018.4
2019.1.2f1
2019.2
2019.3
2020.1
Issue ID
1213602
Regression
No
Build Pipeline functions cause a re-execution of the last Async task when called in an Async function
Steps to reproduce:
1. Open user-supplied project
2. In the top Toolbar select Test -> Failing Test -> Building player
Expected: the build is made, and the TestAsyncTask() method should be called only once.
Actual: the build is made, but the TestAsyncTask() method is called twice.
Reproduced in: 2018.4.16f1, 2019.2.19f1, 2019.3.0f4, 2020.1.0a20
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment