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Build And Run fails in HDRP projects
Reproduction steps: 1. Open the user's attached project "Fun Game.zip" 2. Build and Run the project Expected result: Build succeeds... Read more
[Addressables] Incorrect IResourceLocation.ResourceType after updating t...
Reproduction steps: 1. Open project "Addressables_Bugs.zip" 2. Open Addressables Groups window from Window > Asset Management > Addr... Read more
The StreamingAssets.manifest file has redundant dependencies when packag...
How to reproduce: 1. Download the attached project "TestSRPBuild.zip" 2. In the Menu bar, click 'SF_TEST > TestAssetBundle_SBP' 3. O... Read more
Editor crashes on FreeImage_CloneTag when importing a .tif file with exi...
How to reproduce: 1. Create a new Unity project 2. Import the attached .tif file ("repro_tif.tif") Reproducible with: 2019.4.37f1, ... Read more
Custom surface shaders using emissive Standard lighting does not match U...
Reproduction steps: 1. Download and open the attached "StandardEmissiveRequiresGammaTag.zip" project 2. Open the "main" scene 3. Obs... Read more
"Child GameObject 'GameObject' was not registered into undo system and b...
Steps: 1. Add Cube to the Hierarchy and convert it to Prefab 2. Select instance and remove Mesh Renderer component 3. Add child Game... Read more
[OSX] Editor windows appear laggy and fail to repaint sometimes after pe...
Note: This appears to affect the various editor windows on macOS, making them look like they're stuck for a moment (or occasionally ... Read more
[MacOS] Modal window is blank when opened
How to reproduce: 1. Open the user attached project 2. Go to the Menu > Test > TestWindow 3. Observe the "TestWindow" Expected resu... Read more
Tiling Rules Collider isn't saved after closing the project
Reproduction steps: 1. Open project "2D Debug.zip" 2. Open Scene "SampleScene" 3. From the Asset folder, select the Rule Tile "White... Read more
Unity WebRequest does not work when only IPv6 is enabled
How to reproduce: 1. Disable IPv4 on your network adapter 2. Open the user attached "ipv6_2018.zip" project 3. Open the "SampleScene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object