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0
votes
Not Reproducible

Windows Standalone crash on IntShader::GetTag or ScriptableBatchRenderer...

Shader System

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Mar 17, 2022

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Version/s: 2020.3.15f1, 2020.3.21f1, 2021.3, 2022.1, 2022.2

How to reproduce: 1. Open the attached user project 2. Build and Run the project in 'PC, Mac & Linux Standalone' Reproducible with:... Read more

2
votes
By Design

AppDomain exception events do not get called

Mono

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Mar 17, 2022

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Version/s: 2019.4, 2019.4.34f1, 2020.3, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the attached project ("1411415_202220a8.zip") 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Observ... Read more

0
votes
Fixed

[DXR] Global UAVs don't work in ray tracing shaders

DirectX12

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Mar 17, 2022

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Version/s: 2022.2.0a8

Global UAVs in ray tracing shaders are not bound and produce console errors instead. Read more

0
votes
By Design

Unity default "Particles/Standard Surface" Shader allocates too much mem...

Visual Effects - Legacy

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Mar 17, 2022

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Version/s: 2019.4, 2020.3, 2020.3.29f1, 2021.3, 2022.1, 2022.2

How to reproduce: 1. Open the attached "case_1411407" project 2. Open the "Window -> Analysis -> Memory Profiler" window from the me... Read more

5
votes
Fixed

[Linux] Webgl build crashes every time when using Unity Editor on Linux

Web Platform

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Mar 17, 2022

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Version/s: 2021.2, 2021.2.15f1

How to reproduce: 1. Create new 3d project 2. Switch platform target to WebGL 3. Build and run Expected result: Build succeeds Actu... Read more

0
votes
Fixed

[Mac] Stack trace is not available after a crash in the Editor log

Mono

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Mar 17, 2022

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Version/s: 2020.3.31f1, 2021.2, 2022.1, 2022.2

Steps to reproduce: 1. Open the attached project 2. Enter Play mode in SampleScene 3. After the project crashes, check Editor log E... Read more

0
votes
Duplicate

Hierarchy window expand/collapse animation is stuttering when expanding/...

IMGUI

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Mar 17, 2022

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Version/s: 2022.2.0a8

How to reproduce: 1. Open the user's attached project "Hierarchy.zip" 2. Toggle visibility of child GameObjects in the Hierarchy win... Read more

0
votes
Fixed

Crashes reloading assets when attempting to call CommandBuffer.Clear() w...

Package: Scriptable Render Pipeline Universal

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Mar 16, 2022

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Version/s: 14.0.0

Reproduction steps: 1. Open the user's attached project 2. Ensure that the 'Assets/Settings/ForwardRenderer' asset has a MacCrashRen... Read more

0
votes
Active

SGICE002 thrown when calling SetSingleton in a class that inherits from ...

Package: Entity Component System (ECS)

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Mar 16, 2022

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Version/s: 0.50.1-preview.2

Reproduction steps: 1. Open the user's attached project "GhostVsHunter.zip" 2. Observe the Console window Expected result: The SGIC... Read more

0
votes
Fixed

Scripts are missing after importing a custom Package

Asset - Importers

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Mar 16, 2022

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Version/s: 2019.4, 2019.4.31f1, 2020.3, 2021.2

Reproduction steps: 1. Open the user's attached "1196414_ImportDLL-2019.zip" project 2. Open the "AvatarDemoScene" Scene 3. In the H... Read more

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