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0
votes
Fixed

Nested Foldout Error in Lightmap Switcher when using Auto Showroom templ...

Templates

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Feb 15, 2021

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Version/s: 2020.2.4f1, 2020.3

Reproduction steps:1. Open the Auto Showroom Template2. Select Showroom > LightmapSwitcher in the Hierarchy3. Expand Settings in ... Read more

2
votes
Fixed

[Android][OpenGLES3] Objects with Shaders flickering when using URP + Ca...

Mobile

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Feb 15, 2021

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Version/s: 2021.1, 2021.1.0b6, 2021.2

Reproduction steps:1. Open project "CameraStackRecordingIssue-2020.2.zip"2. Open "SampleScene"3. Build And Run on Android Expected r... Read more

2
votes
Fixed

Crash on Texture2D::GetPixelBilinear when attempting to enter another Scene

Texture

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Feb 15, 2021

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Version/s: 2019.3.0f6, 2019.4, 2020.2.0a16

How to reproduce:1. Open the attached project "Game.zip" (In Google Drive)2. Open Scene "_MainScene"3. Press Play4. Press the "Gig P... Read more

0
votes
Fixed

Dynamic functions binding to UnityEvent is not allowed in derived class ...

Serialization

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Feb 14, 2021

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Version/s: 2020.2, 2020.2.0f1, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project and Scenes/SampleScenes scene2. In the Hierarchy window, select Test GameObje... Read more

0
votes
Fixed

Inspector throws errors and stops displaying fields when changing Serial...

Inspector Framework

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Feb 14, 2021

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Version/s: 2020.1.0a1, 2020.2, 2020.2.0f1

How to reproduce:1. Open the attached project2. Open SampleScene3. Click on Test in the Scene Hierarchy4. Click Change To My Class 1... Read more

0
votes
Fixed

Basic primitive Meshes are not shown in Select Mesh window

Project Browser

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Feb 14, 2021

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Version/s: 2021.1.0a1, 2021.1.0b1, 2021.2

How to reproduce:1. Open the attached project "meshes-search.zip"2. Open "SampleScene" scene3. Select "select mesh" GameObject4. In ... Read more

1
votes
Fixed

Particle System Start Delay will not work when using Rate Over Distance ...

Visual Effects - Legacy

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Feb 14, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.2f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project2. Open SampleScene3. Press Play Expected result: The particles are emitted after a 5-s... Read more

2
votes
Fixed

[URP] GC Alloc increases when Motion Blur Override is enabled with inten...

Package: Scriptable Render Pipeline Universal

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Feb 13, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached "1314613_Repro" project2. Open the Scene "SampleScene"3. Open the Profile (Window->Analysis... Read more

4
votes
Fixed

[macOS] Shader Graph shader is not displayed when running a build

Package: Shader Graph

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Feb 13, 2021

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Version/s: 12.0.0

Reproduction steps:1. Open the user's attached project2. Open scene "Test Scene"3. Go to File > Build Settings...4. Press "Add Op... Read more

0
votes
Fixed

AudioClip reference is lost when loading a new Scene even if AudioSource...

Audio

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Feb 13, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project and Scenes/MenuScene scene2. Enter the Play mode3. Select Start Game in the G... Read more

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