Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2018.4
2019.4
2020.2
2020.2.1f1
2021.1
2021.2
Issue ID
1314527
Regression
No
AudioClip reference is lost when loading a new Scene even if AudioSource is set to DontDestroyOnLoad
Reproduction steps:
1. Open the user's attached project and Scenes/MenuScene scene
2. Enter the Play mode
3. Select Start Game in the Game view and listen to the Audio
Expected result: Audio is played even after loading a new scene
Actual result: Audio is lost after loading a new scene
Reproducible with: 2018.4.32f1, 2019.4.20f1, 2020.2.5f1, 2021.1.0b7, 2021.1.0a6
Note: Audio reference is not lost if the Script component that holds Audio Clip reference is open in the Inspector when loading a scene
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Package Manager doesn't start on Windows 7
- [HDRP] [DXR] Shadowmatte doesn't support RT shadows
- [HDRP] TAAU@100% and TAA produces different results
- [HDRP] APV debug mode Validity Over Dilation Threshold doesnt take touchup volumes in account
- [Web] Project doesn't build when a version file is included
Resolution Note (fix version 2021.2):
Fixed in 2021.2.0a13