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0
votes
Duplicate

[Linux] editor crashes after dragging the CameraRig prefab from the Stea...

Linux

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Jul 13, 2018

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Version/s: 2018.1.5f1

How to reproduce:1. Open new Unity project2. Go to asset store and import SteamVR package3. SteamVR setting will pop up select "igno... Read more

0
votes
Fixed

After renaming a file in Visual Studio it is not marked as changed in Un...

Collab

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Jun 21, 2018

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Version/s: 2018.1.0f2

Reproduction steps:1. Create a new Unity project2. Set up collab and publish to be up to date3. Create a new C# script4. Open it in ... Read more

0
votes
Duplicate

Editor throws compilation error when invoking a method with overloaded *...

Mono

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Jul 13, 2018

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Version/s: 2018.1.0b1, 2018.2.0f2

How to reproduce:1. Download and open attached project "CSharpBug"2. Observe Console Expected result: Editor compiles script "Bug.cs... Read more

0
votes
Fixed

Quaternion.LookRotation breaks rotation physics when parented with a mov...

Physics

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Jul 11, 2018

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Version/s: 2018.1.6f1, 2018.2.0b4

How to reproduce:1. Open user-submitted project (SpringBug)2. Enter Play Mode3. Press the 'space' key to parent and unparent the 'Sp... Read more

0
votes
Fixed

Settings Menu in Paint Trees Section is missing when there are no Trees ...

Terrain

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Jul 06, 2018

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Version/s: 2018.1.3f1

How to reproduce:1. Open the attached "TestFor1057529.zip" project's SampleScene2. Select Terrain GameObject from the Hierarchy3. In... Read more

0
votes
Won't Fix

[Android][Meizu Pro 7 Plus] Rotating GO with lambert material makes it f...

Mobile

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May 17, 2018

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Version/s: 2018.1.0f2

Steps to reproduce:1. Open user attached project2. Deploy to device3. Inspect visual artifacts Reproduced on: 2018.1.0f2, 2018.2.0f2... Read more

0
votes
Won't Fix

JsonUtility.FromJsonOverwrite does not take exponents into account conve...

Scripting

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Sep 14, 2018

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Version/s: 2017.3.0a1, 2018.1.0a1, 2018.2.0a1, 2018.2.7f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open tester-attached project2. Check the 'StringToDouble.cs' script3. Drag the Script onto any GameObject4. Ente... Read more

0
votes
Fixed

Compute shader is significantly slower in DX12 compared to DX11

Graphics - General

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Apr 12, 2018

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Version/s: 2018.1.0b12

How to reproduce:1. Open user-submitted project (ResourceBarrierHandicap.zip)2. Open "SampleScene.unity" scene3. Set DirectX11 as th... Read more

0
votes
Fixed

Editor crashes without a stack trace when several \ characters are enter...

Inspector Framework

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Jul 13, 2018

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Version/s: 2018.1.5f1

To reproduce: 1. In a new project, create a cube.2. Go to Add Component -> New Script and enter several '\' characters Expected: ... Read more

0
votes
Postponed

Animated model instantiation times are slow if its animation controller ...

Animation

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Jun 26, 2018

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Version/s: 2018.1.2f1

Steps to reproduce:1. Open user attached project to OC2. Play the scene3. Notice that elapsed time is ~2500ms outputted to the conso... Read more

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