Search Issue Tracker
Duplicate
Votes
0
Found in
2018.1.0b1
2018.2.0f2
Issue ID
1059921
Regression
Yes
Editor throws compilation error when invoking a method with overloaded * operator
How to reproduce:
1. Download and open attached project "CSharpBug"
2. Observe Console
Expected result: Editor compiles script "Bug.cs" without errors
Actual result: Editor throws compilation error upon using * operator
Reproduced with: 2018.1.0b1, 2018.1.9f1, 2018.2.0f2, 2018.3.0f5
Error: Assets/Scripts/Bug.cs(53,18): error CS1525: Unexpected symbol `)', expecting `,'
Reference code:
(op1 + op2).GetValueScaled(result, Vector3.one); // This operator works as expected. Other operators (+, -, /, %) also work as expected.
(op1 * op2).GetValueScaled(result, Vector3.one); // This throws compilation error.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Blank, Light-Themed "Create Node" window becomes visible on the next project open
- UI Elements/Layout inconsistencies in the Particle System component
- The Game view and Scene view fail to render when launching the Editor with a maximized Render Graph Viewer window
- "List is empty" is poorly visible in the "Create Node" window
- [Android] GameObject with a custom shader becomes invisible when deployed with the Vulkan Graphics API
This is a duplicate of issue #1019866