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Won't Fix



Found in


Issue ID




[Android][Meizu Pro 7 Plus] Rotating GO with lambert material makes it flicker artifacts




Priority: 2Necessary for shipping a final release


Severity: 2Core functionality majorly impacted

Steps to reproduce:
1. Open user attached project
2. Deploy to device
3. Inspect visual artifacts

Reproduced on: 2018.1.0f2, 2018.2.0f2, 2018.3.0a6
Reproduced on: GLES2 and GLES3

Reproduced with:
VLNQA00155, Meizu PRO 7 Plus (PRO 7 Plus), Android 7.0, CPU: MediaTek Helio X30 MT6799, GPU: PowerVR Rogue Marlowe

Not reproduced with:
VLNQA00004, Meizu - (MX5), Android 5.0.1, CPU: MediaTek Helio X10 MT6795T, GPU: PowerVR Rogue G6200
VLNQA00076, Amazon Fire HD 8 (2015) (KFMEWI), Android 5.1.1, CPU: MediaTek MT8135, GPU: PowerVR Rogue G6200

Response avatar

Resolution Note:

Won't fix: caused by z-fighting between forward base and forward additive shader passes (caused by GPU optimizations calculating different depth value in each pass).

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