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System.IndexOutOfRangeExceptionwhen when creating a Pcg64f structure
Reproduction steps:1. Open the “burst-error” Project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode Expect... Read more
Search doesn't understand wildcards in the Console window
How to reproduce:1. Open the attached project “IN-32578.zip“2. Open the Build Settings (Edit > Build Settings…)3. Build4. Open th... Read more
Unity logging package fails to build with burst and High managed strippi...
How to reproduce:1. Open the attached project “NetcodeBurst.zip“2. Open the Build Settings (Edit > Build Settings…)3. Open the Pl... Read more
PlayableGraph.Play returns the Time.maximumDeltaTime for the first frame
How to reproduce:1. Open the user-attached project “Bug - PlayableGraph Unpause in Edit Mode”2. Open the scene “SampleScene”3. Selec... Read more
[M1] GameObjects are not visible in Scene View when using 2D URP template
Reproduction steps:1. Create a new 2D (URP) project2. Create a 2D sprite GameObject in the scene3. Observe the Scene View Expected r... Read more
A moving collider changes the position of articulation bodies when they ...
Reproduction steps:1. Open the attached “AB Test” project2. Open “SampleScene”3. Enter Play mode4. Observe the yellow text Expected ... Read more
HDRP Material Color changes in the Material preview when hovering the cu...
How to reproduce:1. Open the "PreviewIssueProject" project2. Open the "Scene" in the "Assets/Test"3. Select the "GreenMaterial" Mate... Read more
MinAttribute doesn't work with "uint" variable type
How to reproduce:1. Open the user-attached project “Bug Test”2. Select the Asset “New Test Object” in the Project window3. Observe t... Read more
Crash on MonoScriptInfoScraper::GetAssemblyScrapedMonoScripts when openi...
Reproduction steps:1. Open the attached Project “OpenCrash” Expected result: The project opensActual result: Editor crashes Reproduc... Read more
Video has a delay, random freezing, and speeding up when using VideoPlayer
How to reproduce:1. Open the user’s attached “U.zip” project2. In the menu go to MVS > VideoSynchronizer3. In the input field wri... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open