Search Issue Tracker
Fixed in 2022.2.20f1
Fixed in 2022.2.X, 2023.1.X, 2023.2.X, 2023.2.0a12
Votes
0
Found in
2022.2.12f1
2023.1.0b8
2023.2.0a7
Issue ID
UUM-31319
Regression
Yes
MinAttribute doesn't work with "uint" variable type
How to reproduce:
1. Open the user-attached project “Bug Test”
2. Select the Asset “New Test Object” in the Project window
3. Observe the attached Script “TestObject” in the Inspector
Expected result: You can configure the minimum value of the variable
Actual result: “Use Min with float, int or Vector” is written below the attached Script
Reproducible with: 2022.2.0a9, 2022.2.12f1, 2023.1.0b8, 2023.2.0a7
Not reproducible with: 2020.3.45f1, 2021.3.21f1, 2022.2.0a8
Reproducible on: Windows 11 Pro
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Player GameObject can’t be selected in the Hierarchy window during Step 4 of the "Get Started" tutorial in 2D Platformer Microgame because Hierarchy window is masked
- Gradient marker colors are removed when undoing marker movement in the Inspector Gradient field
- Crash on RendererScene::NotifyInvisible when GameObjects are deleted from the Hierarchy in a specific Scene
- "Import projects" button doesn't work in Unity Hub
- Animation is affected by TimeScale when setting Animator's updateMode to UnscaledTime in onDisable()
Add comment