Search Issue Tracker
Fixed
Fixed in 2022.2.20f1, 2023.1.0b16, 2023.2.0a12
Votes
0
Found in
2022.2.12f1
2023.1.0b8
2023.2.0a7
Issue ID
UUM-31319
Regression
Yes
MinAttribute doesn't work with "uint" variable type
How to reproduce:
1. Open the user-attached project “Bug Test”
2. Select the Asset “New Test Object” in the Project window
3. Observe the attached Script “TestObject” in the Inspector
Expected result: You can configure the minimum value of the variable
Actual result: “Use Min with float, int or Vector” is written below the attached Script
Reproducible with: 2022.2.0a9, 2022.2.12f1, 2023.1.0b8, 2023.2.0a7
Not reproducible with: 2020.3.45f1, 2021.3.21f1, 2022.2.0a8
Reproducible on: Windows 11 Pro
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Big chunk of "Untracked" memory in the Memory Profiler screenshot when a custom .obj file is loaded while in Play Mode
- Video contains artifacts when played in the Video Preview section in the Inspector Window
- UI Toolkit Slider "Fill" option doesn't invert when "Inverted" option is selected
- The Random Value option in the Set Attribute Block gets disabled and the "B"/"Max" value lost when upgrading to Unity 6
- Crash in ParallelSortExtensions::ParallelSort
Add comment