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[WebGL] Template Custom User Variables are cleared when switching betwee...
Reproduction steps:1. Open the attached project ("1328657R.zip")2. Open WebGL Template settings (Project Settings->Player->Res... Read more
[Regression] URP Unlit ShaderGraph is broken in Hybrid Renderer V2
How to reproduce:1. Open attached project (ECS_HybridURPSamples.zip) with 2020.32. Open MaterialOverridesSample scene Expected resul... Read more
[VFX] Shader Errors are thrown for Output Particle Quad when graph Conta...
How to reproduce:1. Create a new URP/HDRP template project2. Create a new VFX graph3. Add "Add Size by Speed" block to the Output Pa... Read more
[UI] MinMaxSlider disappears when enable/disable "Whole Numbers" checkbo...
On enabling/disabling the "Whole Numbers" checkbox for UI Slider MinMaxSlider gets disappears Refer to the attached video Steps to r... Read more
[DX12] System Used Memory rapidly increases when Hybrid Renderer V2 is used
How to reproduce:1. Open the user's attached project "HybridHDRPSamples.zip"2. From the Project tab, open Assets/CommonAssets/Base.u... Read more
[IL2CPP] Project with specific dlls build fails due to errors in IL2CPP ...
Steps to reproduce:1. Open the attached project ("Stripped 1328551.zip")2. Make sure the Scripting Backend is IL2CPP3. Build the pro... Read more
[Android] Time.deltaTime value becomes constant 0.3(3) after sending to ...
How to reproduce it:1. Open the user's attached project "RenderFrameIntervalTest.zip"2. Build and Run the project on the Android dev... Read more
[2D][Sprite Mask] Sprite Mask Shading Mode view is not correctly display...
Reproduction steps:1. Open the user's attached project and custom-range scene2. Set Scene Shading Mode to Sprite Mask3. Observe the ... Read more
[HybridRenderer V2] Ambient light is not applied to a mesh when it was c...
How to reproduce:1. Open the attached "HybridAmbientTest" project (download from Google drive, link in the edit)2. Open the Scene "S... Read more
Unable to remove Empty Category in Sprite Editor after changing Sprite L...
How to reproduce:1. Open the attached project "Example_Rig_Bug.zip"2. From the Project window, select Assets/Example_Rig_Bug.psb3. I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled