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Fixed in 2022.2.X
Votes
0
Found in
2020.3
2020.3.0f1
Issue ID
1321878
Regression
No
Crash on vk::DataBuffer::CreateResource when building the project on Vulkan Graphics API
Reproduction steps:
1. Open the attached project "VulkanCrash.zip" from the Google Drive link
2. Go to 7DaysToDie > Build Dialog
3. In the Build Dialog uncheck "Steam integration" and click "Build now"
Expected result: Editor doesn't crash during build time
Actual result: Editor crashes during build time
Reproducible with: 2020.3.2f1
Can't test with: 2018.4.33f1, 2019.4.23f1(Errors when downgrading), 2021.1.2f1, 2021.2.0a11(Crashed when opening the project)
First lines of the stacktraces:
0x00007FF7EEBB1566 (Unity) vk::DataBuffer::CreateResource
0x00007FF7EEBB3253 (Unity) vk::DataBuffer::Initialize
0x00007FF7EEB74C0A (Unity) GfxDeviceVK::InitializeBufferInternal
0x00007FF7F1F74470 (Unity) GfxDeviceWorker::RunCommand
0x00007FF7F1F7885C (Unity) GfxDeviceWorker::RunExt
Note:
-The project was extracted like a new one each time when testing on different versions, however, it kept crashing during the opening in versions 2021.1.2f1, 2021.2.0a11
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