Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2020.3.X, 2021.1.X
Votes
1
Found in
2020.2.3f1
2020.2.7f1
2020.3
2021.1
2021.2
Issue ID
1321782
Regression
Yes
"InvalidOperationException: Queue empty" error is thrown when selecting an Asset and viewing it in the Inspector
How to reproduce:
1. Open the attached project
2. In the Project Window, select the "New Collection.collection" Asset
3. Inspect the Console Window
Expected result: No errors are thrown
Actual result: "InvalidOperationException: Queue empty" error is thrown while the Asset is selected
Reproducible with: 2020.2.3f1, 2020.3.1f1, 2021.1.0f1, 2021.2.0a9
Not reproducible with: 2019.4.22f1, 2020.2.2f1 (After downgrading the project)
Couldn't test with: 2018.4.33f1 (Asset data is not shown in the Inspector)
Comments (1)
-
vidra
Mar 23, 2021 13:19
Could you link the original issue of this duplicated issue?
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIManager::DoGUIEvent when focusing on the Game view window on a specific project
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
Resolution Note (fix version 2021.2):
Fixed in Unity 2021.2.0a11 and above