Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2019.4.X, 2020.3.X
Votes
0
Found in
2019.4
2020.3
2020.3.0f1
2021.1
2021.2
Issue ID
1321829
Regression
No
[iOS] Game View Aspect Ratio dropdown includes no longer supported devices
Steps to reproduce:
1. Create a new project or open an existing one
2. Switch build target to iOS
3. Navigate to Game View
4. Click on the Aspect Ratio dropdown
Expected results: Aspect Ratio dropdown contains only devices that are supported by the Unity version they are shown on
Actual results: Not all devices in the Aspect Ratio dropdown are still supported
Reproducible with: 2019.4.23f1, 2020.3.2f1, 2021.1.2f1, 2021.2.0a12
Not reproducible with: 2018.4.33f1 (as the oldest devices shown can still be upgraded past the threshold of iOS 7.0, which is required by this stream)
Notes:
- Default devices seem to only be available on iOS
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect Shader keyword activation for Shadows when no Light is present in URP
- Editor freezes when loading a specific AssetBundle
- WebGPU builds with Multithreading enabled crash on Safari
- Set as Value in UI Builder doesn't work across all properties.
- Calculating time durations in RenderDoc with DX12 causes 'Device Lost error' popup
Resolution Note (fix version 2021.2):
Fixed in 2021.2.0a19
Resolution Note (fix version 2020.3):
Fixed in 2020.3.28f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.36f1