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Obsolete API warning CS0618: 'HDAdditionalLightData.SetIntensity(float)'...
Steps to reproduce:1. Create new Unity project using High Definition 3D Template2. Create any VFX Asset in Project window (Simple Lo... Read more
Misaligned “Show Property Gizmo” and affected “Color” field in Inspector...
Steps to reproduce:1. Create new Unity project using High Definition 3D Template2. Create any VFX Asset in Project window (Simple Lo... Read more
UIElements Style.translate is shifted down on the Y axis when in Play Mode
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. In Hierarchy, sele... Read more
"Type override" and "Strip keywords" strings overlap in the docked "Buil...
Steps to reproduce: Create a project Go "File" -> "Build Profiles" Click the "Add Build Profile" button Select "macOS" Click the ... Read more
Misaligned dropdowns and checkboxes in "Graphics Settings" section
Steps to reproduce: Create a project Go "File" -> "Build Profiles" Click the "Add Build Profile" button Select "macOS" Click the ... Read more
Unnecessary horizontal scrollbar appears in the middle of the "Physics" ...
Steps to reproduce: Create a project with 6000.5.0a1 Go "Edit" -> "Project Settings" Select "Physics" Resize a window and observe... Read more
Project Settings window disappears when enabling or disabling Unity VCS ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Project Settings window (Edit > Project S... Read more
[XR Management][Usability] Project validation does not output a warning ...
Steps to reproduce:1. Create a new 3D URP Template project2. Switch the project to the Android Build Profile3. Add the Unity XR Hand... Read more
Interpolated string incorrectly flagged as object allocation
How to reproduce: Open the “2218818.zip“ project Open Window → Analysis → Project Auditor Expand Code and select “Code“ on the Left ... Read more
Crash when prewarming a shader with DX11 while using a UHD graphics device
How to reproduce:1. Open the attached “IN-123783” project with command line argument “-force-d3d11“2. Navigate to File > Build an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera