Search Issue Tracker
Fix In Review for 6000.6.0a6
Fix In Review for 6000.5.X
Under Consideration for 6000.0.X, 6000.3.X, 6000.4.X, 6000.5.X
Votes
0
Found in
6000.0.0f1
6000.3.16f1
6000.4.8f1
6000.5.0b9
Issue ID
UUM-136928
Regression
No
Unity Hub opens when launching the Editor with "-projectPath" argument
How to reproduce:
1. Fully close the Unity Hub
2. Launch any Editor version with any project using the Terminal and the “-projectPath” argument
3. Observe the screen
Expected results: Only the Editor Opens
Actual results: The Editor and Unity Hub opens
Reproducible in: 3.8.0
Reproduced on: MacOS 15.4.1 (M3 Max), MacOS 14.4.1 (M2), macOS 14.5 (M3) (by the reporter)
Not reproduced on: Windows 11 Pro (23H2), Windows 11 Pro, no other environment tested
Note: Do not use the “-quit“ argument, this prevents the Hub from opening
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- An InvalidOperationException is thrown in the Editor when using On-Tile Rendering with the Mock HMD plug-in
- Unity UI does not trigger "OnFocusLost" and doesn't refresh when focusing on other Windows in the Editor
- Project Auditor's settings cannot be searched in the Preferences window
- Crash on SerializableManagedRef::CallMethod when performing various Unity operations
- Editor crashes on "OutputPolymesh" when running a specific Scene in Play Mode or Player
Resolution Note (fix version 6000.6.0a6):
Fixed in 6000.6.0a6
Resolution Note (fix version 6000.5):
Fixed in 6000.6.0a6