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Editor performance is slow when "Skip unused shader_features" is selecte...
How to reproduce:1. Open the attached "case_1378555" project2. Select the "Packages -> glTFast -> Runtime -> Shader -> g... Read more
"Unable to find player assembly Testrunner.dll" warning appears in the C...
Reproduction steps:1. Open the attached "1429664.zip" project2. Build for Windows, Mac, Linux Standalone3. Observe the Console Expec... Read more
[Package Manager] Feature sets are marked as "Release" even when they co...
How to reproduce:1. Create an empty project2. Make sure that Edit/Project Settings/Project Manager/Advanced Settings/Enable Pre-rele... Read more
Universal Render Pipeline template errors when opened due to using depre...
Reproduction steps:1. Create and open a "Universal Render Pipeline" template project Expected result: No errors in the ConsoleActual... Read more
[Mobile] URP GameObjects with TerrainLit shader are rendered lighter tha...
Steps to reproduce:1. Open the attached project "1340751-Test.zip"2. Attach a Mobile device3. Build and run the "SampleScene" scene ... Read more
[OpenGLES3] Draw calls aren't batched when using SRP batcher
Repro steps:1. Open the attached project "LightmapSRPBatching"2. Build and Run a player with OpenGLES33. Connect and Enable the Fram... Read more
Profiler Advanced Dropdown is 2-3 lines too short for no reason, requiri...
Reproduction steps:1. Open user attached Project2. Open Window/Analysis/Profiler and Window/Analysis/Profile Analyzer3. Profile Edit... Read more
[UI Builder] "Font not found for path: Fonts/Inter/Inter-Regular SDF" wa...
How to reproduce:1. Open the attached project "fontBug"2. Open the UI Document "MainMenu" (Assets/UI/MainMenu.uxml)3. Inspect the Co... Read more
Prefab is moving away from mouse position while holding Alt key and drag...
How to reproduce:1. Create new project2. Create Cube in Hierarchy3. Make it a prefab by dragging it to Project tab4. Drag Cube prefa... Read more
Render order issue with the URP Render Objects Renderer Feature when vie...
How to reproduce:1. Open the user's attached project "URPRenderObjectsPrefabBug.zip"2. Open the "SampleScene" Scene3. In the Hierarc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask