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[IL2CPP] Player crashes when debugging SafeHandle.ReleaseHandle
Steps to reproduce:1. Download attached project (SafeHandleRepro.zip)2. Build an IL2CPP Standalone Build3. Add a breakpoint in Test.... Read more
[UI Elements] NullReferenceException occurs when changing Windows UI sca...
If you have the editor open and change the scaling of the display the editor is on, a NullReferenceException will occur: NullReferen... Read more
"AssetBundle.LoadAsset" race condition with "AssetBundle.Unload"
Reproduction steps:1. Open "AssetLoadSample2018LTS.zip" project2. "Expansion" -> "Build AssetBundleData"3. Build & Run (More ... Read more
Vertical ScrollView becomes horizontal when added as a child to Horizont...
How to reproduce:1. Open attached Unity project2. Open Window/BUG REPORT === Expected result: There should be two scrollbars - verti... Read more
Cannot move camera slider in LOD Group component on Mac
To reproduce:1. Create a new project;2. Create a cube in a scene;3. Add Component "LOD Group" to the cube;4. Attempt to move in betw... Read more
[VCS] Option to do RevertUnchanged on each Submit ("revertunchanged" in p4)
In many cases files are checked out without actual changes to them happening.Perforce and P4V default to "submitunchanged", i.e. eve... Read more
[VCS] Opening or clicking Refresh in VersionControl window should save a...
Doing an edit of an asset, then opening Version Control window doesn’t automatically save assets to disk before showing the UI. Maki... Read more
FMOD and FSB errors are thrown when loading audio source file from an As...
How to reproduce:1. Open the attached project ("case_1176470-AudioBugReport.zip")2. Open the repro scene ("start")3. Build AssetBund... Read more
Canvas Scale flickers when interacting with windows on a different resol...
How to reproduce:1. Open user-submitted project (CanvasBugReport)2. Open the SampleScene3. Make sure 'Low Resolution Aspect Ratios' ... Read more
Unity freezes on exiting Play Mode when loading Audio Asset from an Asse...
How to reproduce:1. Open the attached project ("case_1176470-AudioBugReport.zip")2. Open the repro scene ("start")3. Build AssetBund... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open