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Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
2
Found in
2019.2.0a1
2019.3.0a1
2020.1.0a1
2020.1.0a5
Issue ID
1184883
Regression
No
Unity freezes on exiting Play Mode when loading Audio Asset from an Asset Bundle fails and FSB errors are thrown
How to reproduce:
1. Open the attached project ("case_1176470-AudioBugReport.zip")
2. Open the repro scene ("start")
3. Build AssetBundles ( Assets > AssetBundles > Build AssetBundles)
4. Change "SceneLoader.cs" line 828 to include project path + "AssetBundles/StandaloneWindows/"
5. Enter Play Mode
6. Press "Get FSB Sound import type 1" button (top one)
7. Inspect errors in the console
8. Exit Play Mode
Expected results: Unity continues to work normally
Actual results: Unity freezes
Reproducible with: 2019.2.6f1, 2019.3.0b4, 2020.1.0a5
Couldn't test with 2017.4, 2018.4 because of project errors after downgrading
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Resolution Note (fix version 2020.1):
Fixed in 2020.1.0a24
Resolution Note (fix version 2019.3):
Fixed in 2019.3.6f1