Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.2.X, 2019.3.X
Votes
0
Found in
2019.3.0b4
2020.1.0a5
Issue ID
1184047
Regression
No
[IL2CPP] Player crashes when debugging SafeHandle.ReleaseHandle
Steps to reproduce:
1. Download attached project (SafeHandleRepro.zip)
2. Build an IL2CPP Standalone Build
3. Add a breakpoint in Test.cs at 60 line
4. Launch player and attached debugger to it
5. Close Player
6. Step through code
Actual results: Player crashes
Reproduced with: 2020.1.0a5, 2019.3.0b4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Visible instance buffer returns 0 for every instance when using BatchDrawCommandIndirect on Adreno devices with Vulkan API
- [Android][Vulkan] Native crash in AndroidVulkanVideo::ProcessFrame and AndroidVulkanVideo::Context::~Context() when switching screens
- Screen brightness is not set to a default value when Screen.brightness is set to a negative value
- macOS app window title is not localized when built from generated Xcode project
- Unity Hub doesn't preserve the changed Channel when manually restarting the Hub
Add comment