Search Issue Tracker
Shadergraph: Multiply node with matrix plugged into both inputs won't ex...
Notes: reproduces in 7.0.1 release, 7.1.1 release, and 8.0.0 github project (eca116d0f3)Does not reproduce on 6.9.1 release. Repro s... Read more
[IMGUI] RGB, R and G tabs are missing in Baked Lightmap Preview Window
[IMGUI] RGB, R and G tabs are missing in Baked Lightmap Preview Window. RGB, R and G tabs are missing in Baked Lightmap Preview Wind... Read more
Game View loses focus when hovering on other UI Windows using Input.GetK...
How to reproduce:1. Open user's attached project (2019_3_bug_input.zip)2. Open "SampleScene" Scene3. Enter the Play mode4. Hold down... Read more
Unable to see Min/Max values of Emission Bursts Count in the Particle Ef...
To reproduce:1. Open attached project ("case_1184253.zip")2. Open "Sample" Game Object in Hierarchy3. In the Inspector window under ... Read more
Animator.Update CPU time spikes when multiple animations are playing
Steps to reproduce:1. Download AnimationTest.zip and open "Character with animation" scene2. Enter play mode with open Profiler3. Wa... Read more
[IMGUI] Collider of Setting Icon in Preset is misplaced in Animation Tra...
Collider of Setting Icon in Preset is misplaced in Animation Transition of Point Light2D Steps to Reproduce: 1. Open attached projec... Read more
[Graphics General] DivideByZeroException error is thrown on enabling "An...
DivideByZeroException error is thrown on enabling "Animate Cross-Fading" in LOD Group Steps to repro:1. Create a new project.2. Game... Read more
In Holographic window buttons aren't re-enable after exiting play mode
Steps to reproduce:1. Create a new project2. Switch to UWP3. Enable XR4. Open Holographic window and connect to HoloLens5. Enter and... Read more
[IMGUI] BlendTree name and Threshold values from Inspector gets clipped
BlendTree name and Threshold values from Inspector are clipping, refer attached screenshot Steps to repro:1. Create a new project.2.... Read more
Crash on MonoImporter_CUSTOM_GetExecutionOrder when deleting a script wi...
How to reproduce:1. Open attached project2. Create a new script.3. Modify the project's Script Execution Order. Either change the or... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open