Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2018.4.X, 2019.3.X
Votes
0
Found in
2018.4.0f1
2019.2.0a1
2019.3.0a1
2019.3.0b1
2020.1.0a1
Issue ID
1181615
Regression
No
Crash on MonoImporter_CUSTOM_GetExecutionOrder when deleting a script with unapplied changes in Script Execution Order
How to reproduce:
1. Open attached project
2. Create a new script.
3. Modify the project's Script Execution Order. Either change the order of the scripts or simply add the newly created script in. Do not click apply.
4. Delete the newly created script.When a pop-up shows up, click Delete.
5. A pop-up for "Unapplied execution order" should appear. Click Apply.
Reproducible with: 2018.4.9f1, 2019.2.6f1, 2019.3.0b3, 2020.1.0a4
Not reproducible with: 2017.4.32f1 (due to different project settings, you can't delete a script without applying)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Quest 2] Surface shader and multi-view sampling custom textures broken in Quest 2
- Lighting Data asset is not created when baking multiple Scenes at the same time
- Performance issues when instantiating a recognizer under UnityEngine.Windows.Speech
- Build fails with "Exception: Unity.IL2CPP.Building.BuilderFailedException: Build failed with 0 successful nodes and 0 failed ones" when building the project for iOS
- [Android] .aab Build fails when using Asset Bundles
Resolution Note (fix version 2020.1):
Fixed in 2020.1.0a14
Resolution Note (fix version 2018.4):
Fixed in 2018.4.20f1