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0
votes
Fixed
0
votes
Fixed

Access denied thrown and file deleted when changing name capitalization ...

Asset - Database

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Jun 03, 2021

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Version/s: 2020.3.7f1, 2020.3.10f1, 2021.1

Reproduction steps:1. Create a new project and open it2. Create a new asset in the project, for example, a new Material3. Rename the... Read more

0
votes
Fixed

All descendants on the Prefab Variant get destroyed after adding the 'Re...

Scene Management

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Jun 03, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.4f1, 2021.1, 2021.2

How to reproduce:1. Open the attached '1340595.zip' project2. Open the 'Test Variant' in the Prefab mode3. Observe the Hierarchy4. O... Read more

0
votes
Fixed

[HDRP] On Demand shadow updates fail when Reflection Probe is updated in...

Package: Scriptable Render Pipeline HD

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Jun 02, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached "ShadowRendering_ReflectionProbes3.zip" project2. Uncomment everything in the BeginCame... Read more

0
votes
Fixed

Sample Reflected Cubemap with Camera Direction as input gives an error

Package: Shader Graph

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Jun 02, 2021

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Version/s: 12.0.0

Reproduction steps:1. Open project "case_1340538.zip"2. In the Assets folder, select "New Shader Sub Graph" Sub Graph Asset3. In the... Read more

0
votes
Fixed

[iOS] Xcode project is rebuilt when using Mobile Notifications

Package: Mobile Notifications

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Jun 02, 2021

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Version/s: 1.4.1

Reproduction steps:1. Create and open a new Unity project2. In the "Package Manager" window, add the "Mobile Notifications" package3... Read more

2
votes
Fixed

OnSceneGUI is not being called when using a certain layout

Scene/Game View

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Jun 02, 2021

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Version/s: 2021.1.7f1, 2021.1.15f1

Reproduction steps:1. Create a new project2. After Editor loads shut it down completely3. Open project root and navigate to Library ... Read more

0
votes
Fixed

[Shader System] The error location is incorrectly printed when using #li...

Shader System

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Jun 02, 2021

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Version/s: 2020.2.0a15, 2020.2.7f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project2. In the Project window, select BadShader3. In the Inspector window, select Com... Read more

0
votes
Fixed

[Android] Cannot build with target and min sdk set to 22

Mobile

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Jun 02, 2021

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Version/s:

When the minimum and target sdk of an Android build are both set to the minimum(22). You cannot build a project. It will fail with t... Read more

0
votes
Fixed

[Addressables] InvalidKeyException from Addressables.LoadAssetAsync retu...

Package: Build Pipeline - Addressables

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Jun 02, 2021

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Version/s: 1.18.4

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Inspect the Console Window Expec... Read more

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