Search Issue Tracker
Fixed in 13.1.1
Votes
0
Found in [Package]
12.0.0
Issue ID
1342276
Regression
No
[VFX Graph] Lit Output particles are rendered as pink textures when Show Cascades of Global Volume is enabled
How to reproduce:
1. Import the attached package to HDRP project
2. Open 'Pink textures' Scene
Expected result: Default particles are rendered
Actual result: Pink textures are rendered
Reproduced with: 2021.2.0a21 (master)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Resolution Note (fix version 13.1.1):
Fixed in 13.1.1 (2022.1.0a16)