Search Issue Tracker
Fixed in 13.1.1
Votes
0
Found in [Package]
12.0.0
Issue ID
1342276
Regression
No
[VFX Graph] Lit Output particles are rendered as pink textures when Show Cascades of Global Volume is enabled
How to reproduce:
1. Import the attached package to HDRP project
2. Open 'Pink textures' Scene
Expected result: Default particles are rendered
Actual result: Pink textures are rendered
Reproduced with: 2021.2.0a21 (master)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Graphics.DrawProcedural doesn't work like in DX11 when used with DX12
- [Quest 2] Running Entities Graphics/BatchRendererGroup under Vulkan results in a frame rate drop compared to OpenGLES 3 and causes Tile Binning to cost more
- Filters dropdown: Window doesn't rescale on items collapse
- Sprite Preview is broken when the Sprite is too tall or too wide
- Objects are invisible in Scene view when using Wireframe Shading Mode
Resolution Note (fix version 13.1.1):
Fixed in 13.1.1 (2022.1.0a16)