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Contextual Actions Menu in Scene View opens at the cursor location despi...
How to reproduce:1. Open any project2. Create a GameObject3. Hover the mouse over it in Scene View and open Actions Menu (A)4. Hover... Read more
[WebGL] Build fails and Shader errors are logged when Code Optimisation ...
N.B. From Jukkaj: This bug is not specific to WebGL, but a generic SRP error. I did not want to change the title since experience sh... Read more
Screen.currentResolution value returns the wrong value
How to reproduce:1. Open the “Resolution_Bug“ project2. Open the “MainMenu“ scene3. Build And Run (File > Build And Run)4. In Pla... Read more
Isolation Panel in Scene View has a button to change to "Panel" when it ...
How to reproduce:1. Open any project2. Create a GamObject in Hierarchy3. Open Contextual Menu in Scene View (A)4. Isolate the GameOb... Read more
[2D][URP] Shadowcaster2D produces internal shadow artifacts on certain s...
How to reproduce:1. Open the attached project “2DShadow_Bugs.zip“2. Observe the “Grass and Rocks” GameObject in the Scene view Expec... Read more
Contextual menu in Scene View does not show menus for other Components o...
How to reproduce:1. Open any project2. Create a GameObject with multiple Components in Hierarchy (e.g. Rigidbody)3. Select it and cl... Read more
CustomEditor database Prefabs disappear after building to Android Platform
How to reproduce:1. Open the “Asset_Window_Bug“ project2. Open the “SampleScene”3. Create 2 copies of “Creep_Flying_Drone” Prefab (A... Read more
Warning "Unable to find style 'ToolbarSeachTextFieldPopup' in skin 'Dark...
How to reproduce:1. Open any project2. In Hierarchy click "Open in Search" (Ctrl+K)3. Observe Console Warning message:"Unable to fin... Read more
“hitInfo.point” returned values are slightly off when using “Physics.Ray...
How to reproduce:1. Open the user’s attached “RaycastDrift.zip” project2. In the Hierarchy window, select the “Tee1” GameObject3. In... Read more
Change Searches sorting order dropdown menu is too wide when opening it ...
How to reproduce:1. Open any project2. In Hierarchy open in Search (Ctrl+K)3. Open Saved Searches Panel (F3)4. Click "Change Searche... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS