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0
votes
Fixed

New ScriptableObject variable references are not reloaded when changing ...

Asset - Database

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May 09, 2019

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Version/s: 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("UnityBug_ScriptableObjectGit") 2. Locate the asset file "ScriptableObjectReferences... Read more

1
votes
Won't Fix

Input.GetKey for Left Shift returns true when Right Shift is held down a...

Windows

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Dec 12, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.13f1, 2019.3, 2020.1

Steps to reproduce: 1. Open the attached project (case_1204882_ShiftInput.zip) 2. Enter Play mode 3. Press and hold down Right Shift... Read more

0
votes
Fixed

Material references are missing when converting a MeshRenderer to a Skin...

Mesh

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Sep 25, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project 2. Open Assets->Scenes->head_hair_issue.scene 3. Go to heads_hair -> bounty_hunter_A ->ha... Read more

0
votes
Fixed

[iOS] The focus will switch to Console Window on successful connection t...

iOS

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Jul 17, 2019

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Version/s: 2018.3.10f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b9, 2019.3.0a1

To reproduce: 1. Open attached project "console-focus-repro.zip" 2. Build development build for iOS 3. Deploy the Xcode project to a... Read more

0
votes
Fixed

[iOS] controller GetKeyUp() and GetKeyDown() are called every frame when...

iOS

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Feb 11, 2020

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Version/s: 2018.4, 2019.2.19f1, 2020.2

Reproduction steps: 1. Open project in "Hehe.zip" 2. Open SampleScene and build for iOS 3. Connect a wireless controller to your iOS... Read more

1
votes
Won't Fix

Particle System GameObjects plays on selection after being stopped when ...

Visual Effects - Legacy

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Nov 28, 2019

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Version/s: 2017.4, 2019.2.14f1, 2020.1

How to reproduce: 1. Open attached project (“ReProjectParticles1.zip”) 2. Open SampleScene scene 3. Select Test1 and Test2 GameObjec... Read more

0
votes
Not Reproducible

Inconsistent Terrain Tree rotation when LOD Group is not present in the ...

Terrain

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Apr 26, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a11, 2019.3.0a1

Reproduction steps: 1. Open the attached project named "Case_1149511" 2. Select the Terrain gameObject and the Cube1 Tree 3. Paint t... Read more

0
votes
Fixed

Asset bundles which include VideoClip have different CRC values when bui...

Video

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May 07, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("case_1152507-CRC_2019_2.zip") 2. Build asset bundles (Toolbar -> Bundles -> Build) ... Read more

0
votes
Fixed

TextureArrays are slow to view in inspector, and also crash if Crunch te...

Graphics - General

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May 09, 2019

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Version/s: 2019.2.0a12, 2019.2.0a14, 2019.3.0a1

How to reproduce: 1. Open the user-submitted project ("BugReports.zip") 2. Open the "textureArrayBugs" scene and in the Hierarchy Wi... Read more

0
votes
Fixed

Texture Wrap Mode settings display previously selected option in Scene v...

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Apr 24, 2020

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Version/s: 2019.2.0a5, 2019.3, 2020.1, 2020.1.0b5, 2020.2

To reproduce: 1. Open up users attached project 2. Open 'SampleScene' Scene 3. Choose 'cat.jpg' in Project > Assets 4. In the Inspec... Read more

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