Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2018.3.10f1
2018.4.0f1
2019.1.0a1
2019.2.0a1
2019.2.0b9
2019.3.0a1
Issue ID
1170183
Regression
Yes
[iOS] The focus will switch to Console Window on successful connection to Profiler
To reproduce:
1. Open attached project "console-focus-repro.zip"
2. Build development build for iOS
3. Deploy the Xcode project to an iOS device
4. In the Editor, open Profiler window
5. Undock the Profiler window from Editor
6. In the Profiler window select a connected iOS device in the device dropdown
7. After the Profiler window is connected observe as the COnsole window is focused even though no errors where thrown
Expected result: the focus should be kept on the Profiler window unless an error is thrown in the Console window
Actual result: the focus goes to the Console window, even though no errors where thrown
Reproduced on:
2018.3.10f1 2018.4.4f1 2019.1.11f1 2019.2.0b10 2019.3.0a10
Doesn't reproduced on:
2017.4.30f1 2018.3.9f1
Devices reproduced on:
iPhone 8 iOS 11.0
Notes:
- Doesn't reproduce with Android device on Win10 and macOS machine, the focus stays on the Profiler window even if errors are thrown
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname
Add comment