Search Issue Tracker
Fixed in 2020.1.X
Votes
5
Found in
2019.4.12f1
2019.4.13f1
2020.1.10f1
Issue ID
1286075
Regression
Yes
Editor throws a console error every time the layout is reset
To reproduce:
- download this project, or copy this layout file into the Library folder, before opening a project.
- after the project loads up, go to Layout - Default to reset it
- notice the error in the console
Failed to destroy editor windows: #1
FallbackEditorWindow
UnityEditor.<>c__DisplayClass35_0:<ReloadWindowLayoutMenu>b__4()
Reproducible in 2019.4.13f1, 2019.4.12f1, 2020.2.10f1
Cannot repro in 2019.4.11f1, 2018.4.28f1, 2020.2.9f1
Cannot repro in 2020.2.0b8 or 2021.1.0a1
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Ilia_Karyagin
Nov 23, 2020 05:25
Same to me:
Failed to destroy editor windows: #1
FallbackEditorWindow
UnityEditor.<>c__DisplayClass28_0:<ReloadWindowLayoutMenu>b__2()
In Unity 2019.4.14f1 version