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1
votes
Active

NavMeshSurface shows different result compared to Navigation system NavM...

AI Navigation Core

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Jun 01, 2022

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Version/s: 2021.3.3f1, 2022.1.5f1, 2022.2.0a17, 6000.5.0a2

Reproduction steps:1. Open the attached project "Sample Project"2. Open "SampleScene" scene (Assets/Scenes/SampleScene)3. Open Navig... Read more

1
votes
By Design

[DX12] Object becomes invisible in the scene when changing to DX12

DirectX12

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Sep 16, 2022

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Version/s: 2021.3.9f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11

Reproduction steps:1. Open the attached project “MeshTest”2. Open “Test” Scene3. Inspect the Scene view4. Go to Edit > Project Se... Read more

0
votes
Won't Fix

[macOS] Camera artifacts seen in the Game view when setting Clear Flags ...

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Oct 26, 2022

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Version/s: 2021.3.2f1, 2022.1.17f1

How to reproduce:1. Create a new Unity project2. In the project open the Game view window3. In the Hierarchy window select Main Came... Read more

0
votes
Duplicate

Trees are highlighted as if they were selected

Terrain

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Feb 04, 2022

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Version/s: 2022.1.0b4

Steps:1. Create Terrain in new scene2. Add tree in inspector3. Start painting trees to the terrain. All trees are highlighted, and r... Read more

1
votes
Fixed

[URP] Scene is not marked as dirty when Volume Update Mode

Universal RP

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Aug 02, 2022

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Version/s: 2020.3.37f1, 2021.3.8f1, 2022.1.12f1, 2022.2.0b3, 2023.1.0a4, 2023.2.0a1

How to reproduce:1. Create a new URP project2. Open the "SampleScene" Scene3. In the Hierarchy select the "Main Camera"4. In the Ins... Read more

1
votes
Fixed

Selection Outline is not visible on the first child GameObject of anothe...

Scene/Game View

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Nov 14, 2021

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Version/s: 2022.1.0a11, 2022.1.0a13

Reproduction steps:1. Open the attached "1380804.zip" project2. Open the "SampleScene" Scene3. In the Hierarchy window select "GameO... Read more

0
votes
By Design

Particle System isn't culled off-screen when the Culling Mode is set to ...

Visual Effects - Legacy

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Dec 01, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.4f1, 2022.1

How to reproduce:1. Open the user-submitted project2. Open the scene "Sample Scene" and enter Play mode (Assets/Scenes/SampleScene.u... Read more

0
votes
Fixed

The callbacks for "AttachToPanelEvent" and "DetachFromPanelEvent" are un...

UI Toolkit Controls

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Dec 08, 2022

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Version/s: 2021.3.14f1, 2022.1.23f1, 2022.2.0b15, 2023.1.0a19, 2023.2.0a1

How to reproduce:1. Open the attached user project2. Open Scene “SampleScene” (Assets/Scenes)3. Enter PlayMode4. Press the “Show Gen... Read more

0
votes
Fixed

Colors in the "Global Illumination" Scene View Draw Mode panel are not u...

Shadows/Lights

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Jun 22, 2022

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Version/s: 2021.3.3f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

Reproduction steps:1. Open the attached "ContributeGIColors" project2. Make sure the Scene window Draw Mode is "Contributors / Recei... Read more

0
votes
Fixed

Instanced URP Shaders using Spherical harmonics variables causes long in...

WebGL

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Mar 30, 2022

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Version/s: 2019.4, 2020.3, 2020.3.23f1, 2021.2, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the attached project "DrawMeshLongFirstCallURP.zip"2. Open the "BrokenShaderScene" Scene3. Open the Build S... Read more

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