Search Issue Tracker
FPS drops when Additional Lights are enabled and the project is built in...
Steps to reproduce:1. Open the “IN-23449” project2. Build And Run in WebGL (Safari browser) Expected result: FPS is around 60Actual ... Read more
OnDrawGizmos works when a component is collapsed in the Inspector
How to reproduce: Open the user-attached “TestOnDrawGizmos.zip” project In the Hierarchy select “GameObject” In the Inspector window... Read more
[URP] Decal Projector Material disappears when the Scene Lighting is off
How to reproduce:1. Open the user-attached project2. Open the “TestLevelMorgan” Scene3. Focus on the “blood_splat_4x4” Prefab via th... Read more
Trees are highlighted as if they were selected
Steps:1. Create Terrain in new scene2. Add tree in inspector3. Start painting trees to the terrain. All trees are highlighted, and r... Read more
Editor window size and mode are not included when saving/loading a layout
Reproduction steps:1. Open the “MinProject” or any Unity project2. Maximize the editor3. Save a layout (Window > Layouts > Sav... Read more
Selection Outline is not visible on the first child GameObject of anothe...
Reproduction steps:1. Open the attached "1380804.zip" project2. Open the "SampleScene" Scene3. In the Hierarchy window select "GameO... Read more
Particle System isn't culled off-screen when the Culling Mode is set to ...
How to reproduce:1. Open the user-submitted project2. Open the scene "Sample Scene" and enter Play mode (Assets/Scenes/SampleScene.u... Read more
UI Toolkit ListView can cause the layout to overlap when there are child...
How to reproduce: Open the attached project "UiTest.zip" Enter Play Mode Click the "Add Data" button in the Game view Expected resul... Read more
Reimporting a folder containing Blender files when Parallel Import is en...
Reproduction steps:1. Open the attached “IN-5945.zip“ project2. Open the “SampleScene” scene3. Reimport the “Meshes” folder Expected... Read more
Instanced URP Shaders using Spherical harmonics variables causes long in...
How to reproduce:1. Open the attached project "DrawMeshLongFirstCallURP.zip"2. Open the "BrokenShaderScene" Scene3. Open the Build S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect color values are saved for Swatches when using HDR Color Picker
- Editor crashes when adding/removing a UI Document Style Sheet while in Play mode
- Scene and Game views turn black when all light sources are disabled
- Memory spike after activating Freeform Light2Ds
- Line Renderer Component elements do not fit in the Inspector window when minimising Inspector window is minimised