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Material properties are not correctly setup when assigning a ShaderGrap...
Repro steps: - Create a project with HDRP installed- Create a new material from the project window, note that the Lit.shader will be... Read more
[Shuriken] Errors on undo operation after creating partcle effect from p...
following errors are thrown in the editor.1]MissingReferenceException2]GUI Error: You are pushing more GUIClips than you are popping... Read more
Changing scale of Tree prefab instance (in scene) and then undo/redo cha...
Tree Creator trees Repro Steps:1. Create new project2. Create a Tree object via GameObject -> 3D Object -> Tree3. Create a Ter... Read more
Prefabs with Light Component are listed in the Light Explorer when the "...
How to reproduce:1. Open the user's attached "New Unity Project (5).zip" project2. Open the "SampleSceneMany" Scene3. Go to Window -... Read more
[iOS 14][Xcode 12] GKAccessPoint is displayed in Portrait orientation an...
How to reproduce:1. Open the attached 'GameCenterTest.zip' project2. Switch Platform to iOS3. Build for iOS and open the Xcode proje... Read more
[iOS] Device.generation returns "DeviceUnknown" with some devices
Reproduction steps:1. Open customer's attached Unity project in "2020.1.6f1 test.zip"2. Build for iOS and open XCode project generat... Read more
[2D] Editor crashes when Undo and Redo operation is performed with Tile ...
On performing Undo and Redo operation with Tile Palette up to "Undo Create to Prefab" and "Redo Edit Palette" then it causes the edi... Read more
[TMP] Text is the wrong size when importing TMP Essentials after importi...
How to reproduce:1. Open the attached project's "case_1271192-Project.zip" Scene labeled "TutorialSampleExperiment"2. Add the Experi... Read more
[XR][Quest][Frame Debugger] Frame Debugger first freezes Unity, then bre...
Repro steps:1. Open SampleScene2. Press Play3. Note Game View is black4. Open Window > Analysis > Frame Debugger5. Press "Enab... Read more
[iOS 13][iPhoneX][Metal] Dynamic resolution causes excessive memory usag...
How to reproduce:1. Open the attached '1277219.zip' project2. Switch Platform to iOS and enable Development Build in Build Settings3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled