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Fixed in 1.5.0+



Found in [Package]


Issue ID




[XR][Quest][Frame Debugger] Frame Debugger first freezes Unity, then breaks XR rendering and head tracking

Package: Oculus XR Plugin


Repro steps:
1. Open SampleScene
2. Press Play
3. Note Game View is black
4. Open Window > Analysis > Frame Debugger
5. Press "Enable"
6. Note freeze for 30s-1min
7. Select something in the Frame Debugger hierarchy
8. Disable Frame Debugger
9. Note XR is now black and broken

Actual: Note GameView has some image but head tracking is broken

  1. Resolution Note (fix version 1.5.0+):

    Fix for frame debugger freezes Unity Editor and then breaks XR rendering when XR enabled.

Comments (3)

  1. CreepyLamppost

    Aug 13, 2022 15:52

    I have this also in 2019.4.6f1 on my oculus quest 1. Getting really frustrating to optimize the app when I basically have to choose the perfect moment to enable frame debugger cuz thats all I get before it crashes and I have to restart the app twice on the headset before getting back to optimizing again.

  2. PhilFaily

    Jun 10, 2021 11:31

    Still happening with 2020.3.1

  3. leftClaw

    Dec 28, 2020 01:02

    I still see this behavior in unity 2020.2.1 and Oculus 1.6.1

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