Search Issue Tracker
[XR SDK] [SRP] Memory leaks in Play mode when XR occlusion mesh is enabled
Reproduction steps:1. Open Varjo Base application and open Analytics Window2. Bring up the UI in the Analytics window by clicking th... Read more
Lightmap exposure window doesn't appear when turning on Baked Lightmap d...
Reproduction steps:1. Create a new Unity project2. Open the Scene window3. Expand the Draw Mode dropdown menu: Scene view control ba... Read more
[Android] App crashes with local reference table overflow when creating ...
How to reproduce:1. Open the attached project '1366122.zip'2. Build And Run on Android device3. Inspect logs in logcat Expected resu... Read more
Mouse delta events not called when "Update Mode" in Project Setings is s...
How to reproduce:1. Open the user attached project (ReproInputSystemWebGL.zip) and make sure the "SampleScene" is open2. Press Ctrl+... Read more
"Assertion failed on expression..." error is thrown when calling EnsureQ...
How to reproduce:1. Open the attached project (TestError.zip)2. Open scene Assets/1365995_Assets/TriLibSamples/LoadExtraAnimations/L... Read more
Interface default implementation crash when passing class as a generic p...
How to reproduce:1. Open the project "InterfaceDefaultMethods.zip"2. Open "SampleScene" Scene (Assets>Scenes>SampleScene)3. En... Read more
AnimationCurves show wrong curves when swapped in Reorderable list
How to reproduce:1. Open the attached project "ReorderableCurves.zip"2. Open the "Reorderable Curves" scene located in the Assets fo... Read more
Compute Buffer errors in the Player.log when building project with Verte...
Reproduction steps:1. Open the attached project "1074438-IvalidStride.zip"2. Open the "SampleScene" Scene3. Set Vertex Compression t... Read more
Particle System moves slower in Play mode when Particle System Force Fie...
How to reproduce:1. Open the user-submitted project2. Open the scene "Scene" and select the "Particle System" GameObject in the Hier... Read more
[HDRP] Physically Based Sky update mode not working properly
I have tried On Change and Realtime every 5 frames modes on PB sky. When changing properties often the sky does not refresh until ho... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size